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imgui-mirror/examples/example_glfw_vulkan
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DuanShuHan e6750fc4e1 examples/vulkan: add optional dynamic rendering support (APP_USE_DYNAMIC_RENDERING)
Add opt-in dynamic rendering support to all four Vulkan examples
(glfw, sdl2, sdl3, win32) via a commented-out macro at the top of
each main.cpp:
  //#define APP_USE_DYNAMIC_RENDERING
2026-04-10 09:57:40 +08:00
..
build_win32.bat
(Breaking) Default ImTextureID to use a Im64 instead of void* (#1641)
2024-10-08 14:21:44 +02:00
build_win64.bat
Examples: added more build_win64.bat helpers.
2024-10-24 18:09:25 +02:00
CMakeLists.txt
Backends: GLFW: Load X11 functions dynamically to avoid x11 linking requirement. (#9116, #9109)
2026-01-08 14:55:10 +01:00
example_glfw_vulkan.vcxproj
Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10."
2025-03-11 18:42:12 +01:00
example_glfw_vulkan.vcxproj.filters
Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. (#3038)
2023-03-15 17:09:09 +01:00
main.cpp
examples/vulkan: add optional dynamic rendering support (APP_USE_DYNAMIC_RENDERING)
2026-04-10 09:57:40 +08:00
Makefile
Backends: GLFW: Load X11 functions dynamically to avoid x11 linking requirement. (#9116, #9109)
2026-01-08 14:55:10 +01:00
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