DuanShuHan e6750fc4e1 examples/vulkan: add optional dynamic rendering support (APP_USE_DYNAMIC_RENDERING)
Add opt-in dynamic rendering support to all four Vulkan examples
(glfw, sdl2, sdl3, win32) via a commented-out macro at the top of
each main.cpp:
  //#define APP_USE_DYNAMIC_RENDERING
2026-04-10 09:57:40 +08:00
..

New to Dear ImGui?
- Check out the Getting Started guide: https://github.com/ocornut/imgui/wiki/Getting-Started
- About Backends: docs/BACKENDS.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md
- About Examples: docs/EXAMPLES.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/EXAMPLES.md

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

A few Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.