mirror of
https://github.com/ocornut/imgui.git
synced 2026-11-06 14:35:51 +01:00
146 lines
4.9 KiB
C++
146 lines
4.9 KiB
C++
#include <pthread.h>
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#include <unistd.h>
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#include <android/log.h>
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#include <EGL/egl.h>
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#include <GLES3/gl3.h>
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#include <dlfcn.h>
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#include <android/input.h>
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#include "dobby.h"
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#include "imgui.h"
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#include "imgui_impl_android.h"
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#include "imgui_impl_opengl3.h"
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#define TAG "AndKitty_Fixer"
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#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, TAG, __VA_ARGS__)
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static bool g_Initialized = false;
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static bool g_ShowMenu = true;
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struct TouchPos { float x, y; };
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struct {
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float x, y;
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bool down;
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} g_RawTouch = {0, 0, false};
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// --- 自动校准存储 ---
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static TouchPos g_P1 = {0, 0}; // 窗口左上角在 Raw 坐标系下的位置
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static TouchPos g_P2 = {0, 0}; // 窗口右下角在 Raw 坐标系下的位置
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static float g_FinalX = 0, g_FinalY = 0;
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typedef EGLBoolean (*p_eglSwapBuffers)(EGLDisplay dpy, EGLSurface surface);
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static p_eglSwapBuffers old_eglSwapBuffers = nullptr;
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typedef int (*p_InputConsumer_consume)(void* instance, void* factory, bool consumeBatches, int64_t frameTime, uint32_t* outSeq, void** outEvent);
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static p_InputConsumer_consume old_consume = nullptr;
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void handle_event(void* event) {
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if (!event) return;
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static auto _getType = (int (*)(void*))dlsym(RTLD_DEFAULT, "AInputEvent_getType");
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static auto _getAction = (int (*)(void*))dlsym(RTLD_DEFAULT, "AMotionEvent_getAction");
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static auto _getX = (float (*)(void*, size_t))dlsym(RTLD_DEFAULT, "AMotionEvent_getX");
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static auto _getY = (float (*)(void*, size_t))dlsym(RTLD_DEFAULT, "AMotionEvent_getY");
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if (_getType && _getType(event) == 1) {
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int action = _getAction(event) & 0xff;
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g_RawTouch.x = _getX(event, 0);
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g_RawTouch.y = _getY(event, 0);
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if (action == 0) g_RawTouch.down = true;
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else if (action == 1 || action == 3) g_RawTouch.down = false;
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}
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}
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int hook_consume(void* a, void* b, bool c, int64_t d, uint32_t* e, void** f) {
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int res = old_consume(a, b, c, d, e, f);
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if (res == 0 && f && *f) handle_event(*f);
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return res;
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}
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EGLBoolean hook_eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) {
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EGLint w, h;
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eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
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eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
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if (!g_Initialized) {
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ImGui::CreateContext();
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ImGui_ImplOpenGL3_Init("#version 300 es");
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ImGui::GetStyle().ScaleAllSizes(3.0f);
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// 设置默认值 (基于你之前的截图尝试)
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g_P1 = {600.0f, 200.0f};
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g_P2 = {2000.0f, 1200.0f};
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g_Initialized = true;
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}
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ImGuiIO& io = ImGui::GetIO();
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io.DisplaySize = ImVec2((float)w, (float)h);
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// --- 两点线性映射算法 ---
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// 原理:将 [P1, P2] 的 Raw 范围映射到 [0, DisplaySize] 的渲染范围
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float divX = (g_P2.x - g_P1.x);
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float divY = (g_P2.y - g_P1.y);
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if (divX != 0 && divY != 0) {
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g_FinalX = (g_RawTouch.x - g_P1.x) / divX * (float)w;
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g_FinalY = (g_RawTouch.y - g_P1.y) / divY * (float)h;
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}
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io.MousePos = ImVec2(g_FinalX, g_FinalY);
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io.MouseDown[0] = g_RawTouch.down;
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ImGui_ImplOpenGL3_NewFrame();
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ImGui::NewFrame();
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// 辅助红点
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if (g_RawTouch.down) {
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ImGui::GetBackgroundDrawList()->AddCircleFilled(io.MousePos, 25.0f, IM_COL32(255, 0, 0, 255));
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}
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if (g_ShowMenu) {
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ImGui::SetNextWindowSize(ImVec2(w * 0.8f, h * 0.8f), ImGuiCond_Once);
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ImGui::Begin("AndKitty SGame Touch Fixer", &g_ShowMenu);
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ImGui::Text("Render: %dx%d", w, h);
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ImGui::Text("Raw Touch: %.1f, %.1f", g_RawTouch.x, g_RawTouch.y);
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ImGui::Separator();
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if (ImGui::Button("第一步:点击窗口[左上角]后点我", ImVec2(-1, 80))) {
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g_P1 = {g_RawTouch.x, g_RawTouch.y};
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}
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ImGui::Text("P1(Min): %.1f, %.1f", g_P1.x, g_P1.y);
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ImGui::Spacing();
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if (ImGui::Button("第二步:点击窗口[右下角]后点我", ImVec2(-1, 80))) {
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g_P2 = {g_RawTouch.x, g_RawTouch.y};
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}
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ImGui::Text("P2(Max): %.1f, %.1f", g_P2.x, g_P2.y);
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ImGui::Separator();
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ImGui::TextColored(ImVec2(0,1,0), "Mapped Pos: %.1f, %.1f", g_FinalX, g_FinalY);
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if (ImGui::Button("重置校准", ImVec2(200, 50))) {
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g_P1 = {0,0}; g_P2 = {(float)w, (float)h};
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}
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ImGui::End();
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}
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ImGui::Render();
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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return old_eglSwapBuffers(dpy, surface);
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}
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void* init_thread(void*) {
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sleep(15);
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void* egl = dlsym(RTLD_DEFAULT, "eglSwapBuffers");
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if (egl) DobbyHook(egl, (void*)hook_eglSwapBuffers, (void**)&old_eglSwapBuffers);
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const char* sym = "_ZN7android13InputConsumer7consumeEPNS_26InputEventFactoryInterfaceEblPjPPNS_10InputEventE";
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void* consume = DobbySymbolResolver("libinput.so", sym);
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if (consume) DobbyHook(consume, (void*)hook_consume, (void**)&old_consume);
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return nullptr;
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}
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__attribute__((constructor)) void init_plugin() {
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pthread_t t; pthread_create(&t, nullptr, init_thread, nullptr);
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}
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