15 Commits

Author SHA1 Message Date
Alexandre
891e178008 Added resize, started doing multiple shaders 2026-07-14 21:04:05 +02:00
Alexandre
f5965b2142 Added ImGUI demo for compilation 2026-06-09 22:56:11 +02:00
Alexandre
2e111c13e9 Added ImGUI, not called, so benchmark without imgui from here 2026-06-09 20:32:19 +02:00
Alexandre
e9af67ad25 Now draws a gradient with compute 2026-05-28 23:32:38 +02:00
Alexandre
48a88078cd Started adding a server binary, and added common headers, for a modular
approach.
2026-05-05 11:44:15 +02:00
Alexandre
03a30c0096 Fixed a CMake error 2026-05-04 19:11:00 +02:00
Alexandre
a05df4d541 Added a deletion queue, and started reworking the render method 2026-04-22 22:54:24 +02:00
Alexandre
83c5c0bde4 The engine now displays a blue flashing square 2026-04-19 20:37:16 +02:00
Alexandre
102e4de093 Switched to GLFW 2026-04-19 01:38:12 +02:00
Alexandre
13327f6fc3 Started the engine, using a 'header-only' architecture for compoments of the engine 2026-04-18 23:22:06 +02:00
Alexandre
5c52aafc77 Started the vkguide branch, removed everything, exept the licence and
readme
2026-04-18 14:50:50 +02:00
Alexandre
3732a493ce Fixed GLTF json error, and added textures 2026-04-18 01:46:23 +02:00
Alexandre
4a49e774ec Fixed debug message and added 3D model loading 2026-04-08 13:56:36 +02:00
Alexandre
8f4ff25734 Added the texture and the model to the CMAKE 2026-04-08 13:15:04 +02:00
Alexandre
639f54c7bf Added depth buffer, but has some flickering 2026-04-07 14:01:28 +02:00