Alexandre
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49963f3425
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Added automatic shader inclusion.
Continued pipeline creation
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2026-07-25 21:33:53 +02:00 |
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Alexandre
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ec2955436d
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Added new shaders, modified logs messages, continued the tutorial.
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2026-07-23 20:48:42 +02:00 |
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Alexandre
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a444a53ea7
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Added build date, and version type to build id
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2026-07-20 17:25:14 +02:00 |
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Alexandre
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79a73b8ceb
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Modified resize logic
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2026-07-20 01:14:21 +02:00 |
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Alexandre
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622c0478ac
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Modified the default dimentions to be 1080p
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2026-07-20 00:51:46 +02:00 |
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Alexandre
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e3fd8a5b2b
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Fixed some format missmatch
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2026-07-20 00:25:56 +02:00 |
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Alexandre
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f54f70d9d4
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Added more shaders, and an ImGui window to choose the shader
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2026-07-20 00:13:12 +02:00 |
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Alexandre
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891e178008
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Added resize, started doing multiple shaders
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2026-07-14 21:04:05 +02:00 |
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Alexandre
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bf2e15fcd3
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Added imgui
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2026-07-14 15:43:10 +02:00 |
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Alexandre
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f05e1605d6
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Forgot to init ImGUI, oops
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2026-06-09 22:57:10 +02:00 |
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Alexandre
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76947a59ee
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Added ImGUI into the render loop, not tested atm
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2026-06-09 22:54:53 +02:00 |
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Alexandre
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78b5577ff2
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Modified some cmake things
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2026-06-09 20:42:06 +02:00 |
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Alexandre
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2e111c13e9
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Added ImGUI, not called, so benchmark without imgui from here
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2026-06-09 20:32:19 +02:00 |
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Alexandre
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e9af67ad25
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Now draws a gradient with compute
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2026-05-28 23:32:38 +02:00 |
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Alexandre
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921832a950
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Added a descriptor set builder, changed some filepaths and added a basic server
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2026-05-24 13:13:20 +02:00 |
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Alexandre
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d3cc173d97
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Splitted code into folder (see previous commit)
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2026-05-05 11:44:41 +02:00 |
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