From 833cad99ee4ed1e29e339baf194044813d68e8ae Mon Sep 17 00:00:00 2001 From: bprb <58124331+bprb@users.noreply.github.com> Date: Thu, 23 May 2024 13:36:12 -0700 Subject: [PATCH] Fix - "misc/debugger/" is "misc/debuggers/" in the source tree --- Getting-Started.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Getting-Started.md b/Getting-Started.md index de5db16..47e0c4d 100644 --- a/Getting-Started.md +++ b/Getting-Started.md @@ -56,7 +56,7 @@ In the case of your example application, we explicitly attempt to synchronize to - (3) Add files to your project or build system of your choice, so they get compiled and linked into your app. - Add all source files in the root folder: `imgui/{*.cpp,*.h}`. - Add selected `imgui/backends/imgui_impl_xxxx{.cpp,.h}` files corresponding to the technology you use from the `imgui/backends/` folder (e.g. if your app uses SDL2 + DirectX11, add `imgui_impl_sdl2.cpp`, `imgui_impl_dx11.cpp` etc.). If your engine uses multiple APIs you may include multiple backends. - - Visual Studio users: Add `misc/debugger/imgui.natvis` and `misc/debugger/imgui.natstepfilter` to improve the debugging experience. + - Visual Studio users: Add `misc/debuggers/imgui.natvis` and `misc/debuggers/imgui.natstepfilter` to improve the debugging experience. - std::string users: Add `misc/cpp/imgui_stdlib.*` to easily use InputText with std::string. **If your application already uses the API you pulled the backends for, things should compile and link already.**