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In v1.92+ with an updated backend, glyph ranges are handled dynamically and do not need to be specified. Remove GetGlyphRangesChineseSimplifiedCommon(), the zh_label_ranges English stub, and the explicit SizePixels on AddFontDefault() that was added to work around the ImplicitRefSize assertion. Use plain MergeMode instead.
iOS / OSX Metal example
Introduction
This example shows how to integrate Dear ImGui with Metal. It is based on the "cross-platform" game template provided with Xcode as of Xcode 9.
Consider basing your work off the example_glfw_metal/ or example_sdl2_metal/ examples. They are better supported and will be portable unlike this one.