mirror of
https://github.com/ocornut/imgui.git
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356 lines
12 KiB
C++
356 lines
12 KiB
C++
#pragma once
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#include "imgui.h"
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namespace ImScoped
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{
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struct Window
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{
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bool IsContentVisible;
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Window(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0) { IsContentVisible = ImGui::Begin(name, p_open, flags); }
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~Window() { ImGui::End(); }
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operator bool() { return IsContentVisible; }
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Window(Window &&) = delete;
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Window &operator=(Window &&) = delete;
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Window(const Window &) = delete;
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Window &operator=(Window &) = delete;
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};
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struct Child
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{
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bool IsContentVisible;
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Child(const char* str_id, const ImVec2& size = ImVec2(0,0), bool border = false, ImGuiWindowFlags flags = 0) { IsContentVisible = ImGui::BeginChild(str_id, size, 0); }
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Child(ImGuiID id, const ImVec2& size = ImVec2(0,0), bool border = false, ImGuiWindowFlags flags = 0) { IsContentVisible = ImGui::BeginChild(id, size, 0); }
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~Child() { ImGui::EndChild(); }
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operator bool() { return IsContentVisible; }
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Child(Child &&) = delete;
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Child &operator=(Child &&) = delete;
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Child(const Child &) = delete;
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Child &operator=(Child &) = delete;
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};
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struct Font
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{
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Font(ImFont* font) { ImGui::PushFont(font); }
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~Font() { ImGui::PopFont(); }
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Font(Font &&) = delete;
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Font &operator=(Font &&) = delete;
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Font(const Font &) = delete;
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Font &operator=(Font &) = delete;
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};
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struct StyleColor
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{
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StyleColor(ImGuiCol idx, ImU32 col) { ImGui::PushStyleColor(idx, col); }
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StyleColor(ImGuiCol idx, const ImVec4& col) { ImGui::PushStyleColor(idx, col); }
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~StyleColor() { ImGui::PopStyleColor(); }
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StyleColor(StyleColor &&) = delete;
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StyleColor &operator=(StyleColor &&) = delete;
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StyleColor(const StyleColor &) = delete;
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StyleColor &operator=(StyleColor &) = delete;
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};
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struct StyleVar
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{
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StyleVar(ImGuiStyleVar idx, float val) { ImGui::PushStyleVar(idx, val); }
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StyleVar(ImGuiStyleVar idx, const ImVec2& val) { ImGui::PushStyleVar(idx, val); }
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~StyleVar() { ImGui::PopStyleVar(); }
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StyleVar(StyleVar &&) = delete;
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StyleVar &operator=(StyleVar &&) = delete;
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StyleVar(const StyleVar &) = delete;
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StyleVar &operator=(StyleVar &) = delete;
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};
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struct ItemWidth
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{
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ItemWidth(float item_width) { ImGui::PushItemWidth(item_width); }
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~ItemWidth() { ImGui::PopItemWidth(); }
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ItemWidth(ItemWidth &&) = delete;
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ItemWidth &operator=(ItemWidth &&) = delete;
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ItemWidth(const ItemWidth &) = delete;
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ItemWidth &operator=(ItemWidth &) = delete;
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};
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struct TextWrapPos
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{
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TextWrapPos(float wrap_pos_x = 0.0f) { ImGui::PushTextWrapPos(wrap_pos_x); }
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~TextWrapPos() { ImGui::PopTextWrapPos(); }
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TextWrapPos(TextWrapPos &&) = delete;
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TextWrapPos &operator=(TextWrapPos &&) = delete;
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TextWrapPos(const TextWrapPos &) = delete;
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TextWrapPos &operator=(TextWrapPos &) = delete;
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};
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struct AllowKeyboardFocus
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{
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AllowKeyboardFocus(bool allow_keyboard_focus) { ImGui::PushAllowKeyboardFocus(allow_keyboard_focus); }
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~AllowKeyboardFocus() { ImGui::PopAllowKeyboardFocus(); }
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AllowKeyboardFocus(AllowKeyboardFocus &&) = delete;
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AllowKeyboardFocus &operator=(AllowKeyboardFocus &&) = delete;
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AllowKeyboardFocus(const AllowKeyboardFocus &) = delete;
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AllowKeyboardFocus &operator=(AllowKeyboardFocus &) = delete;
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};
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struct ButtonRepeat
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{
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ButtonRepeat(bool repeat) { ImGui::PushButtonRepeat(repeat); }
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~ButtonRepeat() { ImGui::PopButtonRepeat(); }
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ButtonRepeat(ButtonRepeat &&) = delete;
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ButtonRepeat &operator=(ButtonRepeat &&) = delete;
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ButtonRepeat(const ButtonRepeat &) = delete;
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ButtonRepeat &operator=(ButtonRepeat &) = delete;
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};
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struct ID
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{
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ID(const char* str_id) { ImGui::PushID(str_id); }
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ID(const char* str_id_begin, const char* str_id_end) { ImGui::PushID(str_id_begin, str_id_end); }
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ID(const void* ptr_id) { ImGui::PushID(ptr_id); }
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ID(int int_id) { ImGui::PushID(int_id); }
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~ID() { ImGui::PopID(); }
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ID(ID &&) = delete;
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ID &operator=(ID &&) = delete;
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ID(const ID &) = delete;
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ID &operator=(ID &) = delete;
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};
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struct Combo
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{
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bool IsOpen;
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Combo(const char* label, const char* preview_value, ImGuiComboFlags flags = 0) { IsOpen = ImGui::BeginCombo(label, preview_value, flags); }
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~Combo() { if (IsOpen) ImGui::EndCombo(); }
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operator bool() { return IsOpen; }
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Combo(Combo &&) = delete;
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Combo &operator=(Combo &&) = delete;
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Combo(const Combo &) = delete;
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Combo &operator=(Combo &) = delete;
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};
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struct TreeNode
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{
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bool IsOpen;
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TreeNode(const char* label) { IsOpen = ImGui::TreeNode(label); }
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TreeNode(const char* str_id, const char* fmt, ...) IM_FMTARGS(3) { va_list ap; va_start(ap, fmt); IsOpen = ImGui::TreeNodeV(str_id, fmt, ap); va_end(ap); }
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TreeNode(const void* ptr_id, const char* fmt, ...) IM_FMTARGS(3) { va_list ap; va_start(ap, fmt); IsOpen = ImGui::TreeNodeV(ptr_id, fmt, ap); va_end(ap); }
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~TreeNode() { if (IsOpen) ImGui::TreePop(); }
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operator bool() { return IsOpen; }
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TreeNode(TreeNode &&) = delete;
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TreeNode &operator=(TreeNode &&) = delete;
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TreeNode(const TreeNode &) = delete;
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TreeNode &operator=(TreeNode &) = delete;
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};
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struct TreeNodeV
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{
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bool IsOpen;
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TreeNodeV(const char* str_id, const char* fmt, va_list args) IM_FMTLIST(3) { IsOpen = ImGui::TreeNodeV(str_id, fmt, args); }
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TreeNodeV(const void* ptr_id, const char* fmt, va_list args) IM_FMTLIST(3) { IsOpen = ImGui::TreeNodeV(ptr_id, fmt, args); }
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~TreeNodeV() { if (IsOpen) ImGui::TreePop(); }
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operator bool() { return IsOpen; }
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TreeNodeV(TreeNodeV &&) = delete;
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TreeNodeV &operator=(TreeNodeV &&) = delete;
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TreeNodeV(const TreeNodeV &) = delete;
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TreeNodeV &operator=(TreeNodeV &) = delete;
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};
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struct TreeNodeEx
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{
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bool IsOpen;
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TreeNodeEx(const char* label, ImGuiTreeNodeFlags flags = 0) { IsOpen = ImGui::TreeNodeEx(label, flags); }
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TreeNodeEx(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) IM_FMTARGS(4) { va_list ap; va_start(ap, fmt); IsOpen = ImGui::TreeNodeExV(str_id, flags, fmt, ap); va_end(ap); }
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TreeNodeEx(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) IM_FMTARGS(4) { va_list ap; va_start(ap, fmt); IsOpen = ImGui::TreeNodeExV(ptr_id, flags, fmt, ap); va_end(ap); }
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~TreeNodeEx() { if (IsOpen) ImGui::TreePop(); }
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operator bool() { return IsOpen; }
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TreeNodeEx(TreeNodeEx &&) = delete;
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TreeNodeEx &operator=(TreeNodeEx &&) = delete;
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TreeNodeEx(const TreeNodeEx &) = delete;
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TreeNodeEx &operator=(TreeNodeEx &) = delete;
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};
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struct TreeNodeExV
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{
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bool IsOpen;
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TreeNodeExV(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) IM_FMTLIST(4) { IsOpen = ImGui::TreeNodeExV(str_id, flags, fmt, args); }
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TreeNodeExV(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) IM_FMTLIST(4) { IsOpen = ImGui::TreeNodeExV(ptr_id, flags, fmt, args); }
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~TreeNodeExV() { if (IsOpen) ImGui::TreePop(); }
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operator bool() { return IsOpen; }
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TreeNodeExV(TreeNodeExV &&) = delete;
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TreeNodeExV &operator=(TreeNodeExV &&) = delete;
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TreeNodeExV(const TreeNodeExV &) = delete;
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TreeNodeExV &operator=(TreeNodeExV &) = delete;
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};
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struct TreePush
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{
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TreePush(const char* str_id) { ImGui::TreePush(str_id); }
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TreePush(const void* ptr_id = NULL) { ImGui::TreePush(ptr_id); }
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~TreePush() { ImGui::TreePop(); }
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TreePush(TreePush &&) = delete;
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TreePush &operator=(TreePush &&) = delete;
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TreePush(const TreePush &) = delete;
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TreePush &operator=(TreePush &) = delete;
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};
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struct Menu
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{
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bool IsOpen;
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Menu(const char* label, bool enabled = true) { IsOpen = ImGui::BeginMenu(label, enabled); }
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~Menu() { if (IsOpen) ImGui::EndMenu(); }
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operator bool() { return IsOpen; }
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Menu(Menu &&) = delete;
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Menu &operator=(Menu &&) = delete;
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Menu(const Menu &) = delete;
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Menu &operator=(Menu &) = delete;
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};
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struct Popup
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{
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bool IsOpen;
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Popup(const char* str_id, ImGuiWindowFlags flags = 0) { IsOpen = ImGui::BeginPopup(str_id, flags); }
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~Popup() { if (IsOpen) ImGui::EndPopup(); }
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operator bool() { return IsOpen; }
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Popup(Popup &&) = delete;
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Popup &operator=(Popup &&) = delete;
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Popup(const Popup &) = delete;
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Popup &operator=(Popup &) = delete;
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};
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struct PopupContextItem
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{
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bool IsOpen;
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PopupContextItem(const char* str_id = NULL, int mouse_button = 1) { IsOpen = ImGui::BeginPopupContextItem(str_id, mouse_button); }
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~PopupContextItem() { if (IsOpen) ImGui::EndPopup(); }
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operator bool() { return IsOpen; }
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PopupContextItem(PopupContextItem &&) = delete;
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PopupContextItem &operator=(PopupContextItem &&) = delete;
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PopupContextItem(const PopupContextItem &) = delete;
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PopupContextItem &operator=(PopupContextItem &) = delete;
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};
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struct PopupContextWindow
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{
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bool IsOpen;
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PopupContextWindow(const char* str_id = NULL, int mouse_button = 1, bool also_over_items = true) { IsOpen = ImGui::BeginPopupContextWindow(str_id, mouse_button, also_over_items); }
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~PopupContextWindow() { if (IsOpen) ImGui::EndPopup(); }
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operator bool() { return IsOpen; }
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PopupContextWindow(PopupContextWindow &&) = delete;
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PopupContextWindow &operator=(PopupContextWindow &&) = delete;
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PopupContextWindow(const PopupContextWindow &) = delete;
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PopupContextWindow &operator=(PopupContextWindow &) = delete;
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};
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struct PopupContextVoid
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{
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bool IsOpen;
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PopupContextVoid(const char* str_id = NULL, int mouse_button = 1) { IsOpen = ImGui::BeginPopupContextVoid(str_id, mouse_button); }
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~PopupContextVoid() { if (IsOpen) ImGui::EndPopup(); }
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operator bool() { return IsOpen; }
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PopupContextVoid(PopupContextVoid &&) = delete;
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PopupContextVoid &operator=(PopupContextVoid &&) = delete;
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PopupContextVoid(const PopupContextVoid &) = delete;
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PopupContextVoid &operator=(PopupContextVoid &) = delete;
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};
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struct PopupModal
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{
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bool IsOpen;
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PopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0) { IsOpen = ImGui::BeginPopupModal(name, p_open, flags); }
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~PopupModal() { if (IsOpen) ImGui::EndPopup(); }
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operator bool() { return IsOpen; }
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PopupModal(PopupModal &&) = delete;
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PopupModal &operator=(PopupModal &&) = delete;
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PopupModal(const PopupModal &) = delete;
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PopupModal &operator=(PopupModal &) = delete;
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};
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struct DragDropSource
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{
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bool IsOpen;
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DragDropSource(ImGuiDragDropFlags flags = 0) { IsOpen = ImGui::BeginDragDropSource(flags); }
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~DragDropSource() { if (IsOpen) ImGui::EndDragDropSource(); }
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operator bool() { return IsOpen; }
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DragDropSource(DragDropSource &&) = delete;
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DragDropSource &operator=(DragDropSource &&) = delete;
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DragDropSource(const DragDropSource &) = delete;
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DragDropSource &operator=(DragDropSource &) = delete;
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};
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struct ClipRect
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{
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ClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect) { ImGui::PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect); }
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~ClipRect() { ImGui::PopClipRect(); }
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ClipRect(ClipRect &&) = delete;
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ClipRect &operator=(ClipRect &&) = delete;
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ClipRect(const ClipRect &) = delete;
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ClipRect &operator=(ClipRect &) = delete;
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};
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struct ChildFrame
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{
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bool IsOpen;
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ChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags flags = 0) { IsOpen = ImGui::BeginChildFrame(id, size, flags); }
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~ChildFrame() { ImGui::EndChildFrame(); }
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operator bool() { return IsOpen; }
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ChildFrame(ChildFrame &&) = delete;
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ChildFrame &operator=(ChildFrame &&) = delete;
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ChildFrame(const ChildFrame &) = delete;
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ChildFrame &operator=(ChildFrame &) = delete;
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};
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} // namespace ImScoped
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