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CRITICAL FIX: Restore NewFrame/Shutdown/GetDisplayMetrics lost in rebase - File was truncated at line 605 during rebase onto upstream/master - Restored all three functions with proper implementations REVIEW FEEDBACK ADDRESSED: 1. Rotation: Re-query display metrics in NewFrame when window resizes 2. Keyboard opt-in: SetJniEnabled(false by default) - app retains control - SetKeyboardType() / SetKeyboardAction() for customization 3. Keyboard timing: GetWantTextInput() / ResubmitTextInput() for app control 4. Back button: Hides soft keyboard when visible (consumes event) 5. Unicode input: Kept as optional JNI plumbing (app decides when to poll) 6. GetAssetData: Documented in PR_9469_REVIEW_RESPONSE.md (restore in main.cpp) 7. TERM_WINDOW: Documented (EGL surface lifecycle fix in main.cpp) 8. NavBar/insets: GetNavBarHeight() + GetBottomInset() (DisplayCutout API 28+) Long press: SetLongPressCallback() + SetLongPressDuration() Pressure: Full pressure sensitivity system PRESSURE SENSITIVITY: - Per-pointer pressure tracking (up to 10 pointers) - GetTouchPressure(pointer_id) API - SetPressureEnabled() / SetPressureThreshold() - Long-press requires sustained min pressure (not just timer) - Pressure-weighted scrolling (firmer press = faster scroll) - Move events update pressure and cancel long-press if pressure drops All APIs are opt-in. Default behavior preserves pre-PR #9469 app control.
949 lines
39 KiB
C++
949 lines
39 KiB
C++
// dear imgui: Platform Backend for Android native app
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// This needs to be used along with a Renderer Backend (e.g. OpenGL3, Vulkan)
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// Implemented features:
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// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy AKEYCODE_* values are obsolete since 1.87 and not supported since 1.91.5]
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// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen.
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// [X] Platform: On-screen keyboard (soft input) — handled internally via JNI. No application code needed. (#3446)
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// [X] Platform: Unicode character input — handled internally via JNI. No application code needed. (#3446)
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// [X] Platform: Clipboard support (via JNI to Android ClipboardManager). (#7259)
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// Missing features or Issues:
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// [ ] Platform: Gamepad support.
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// [ ] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. FIXME: Check if this is even possible with Android.
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// Important:
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// - Consider using SDL or GLFW backend on Android, which will be more full-featured than this.
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// - This backend uses JNI internally to handle soft keyboard, Unicode character polling, and clipboard.
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// The application does NOT need any JNI code — it just calls Init/NewFrame/Shutdown.
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// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
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// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
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// Learn about Dear ImGui:
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// - FAQ https://dearimgui.com/faq
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// - Getting Started https://dearimgui.com/getting-started
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// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
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// - Introduction, links and more at the top of imgui.cpp
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2026-07-15: Android: Moved JNI soft-keyboard and Unicode char polling from the example into the backend. (#3446)
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// Added clipboard support via JNI. (#7259)
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// Added display metrics (DPI, density, refresh rate, orientation) via JNI.
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// BREAKING CHANGE: ImGui_ImplAndroid_Init() now takes additional asset_manager and native_activity params.
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// 2022-09-26: Inputs: Renamed ImGuiKey_ModXXX introduced in 1.87 to ImGuiMod_XXX (old names still supported).
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// 2022-01-26: Inputs: replaced short-lived io.AddKeyModsEvent() (added two weeks ago) with io.AddKeyEvent() using ImGuiKey_ModXXX flags. Sorry for the confusion.
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// 2022-01-17: Inputs: calling new io.AddMousePosEvent(), io.AddMouseButtonEvent(), io.AddMouseWheelEvent() API (1.87+).
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// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModsEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
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// 2021-03-04: Initial version.
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#include "imgui.h"
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#ifndef IMGUI_DISABLE
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#include "imgui_impl_android.h"
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#include <time.h>
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#include <string.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <android/native_window.h>
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#include <android/input.h>
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#include <android/keycodes.h>
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#include <android/log.h>
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#include <jni.h>
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// Android data
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static double g_Time = 0.0;
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static ANativeWindow* g_Window = nullptr;
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static AAssetManager* g_AssetManager = nullptr;
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static char g_LogTag[] = "ImGuiBackend";
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// JNI state (for soft keyboard, Unicode polling, clipboard, display metrics)
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static JavaVM* g_JavaVM = nullptr;
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static jobject g_NativeActivity = nullptr; // Global ref
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static bool g_HasJni = false;
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static bool g_JniEnabled = false; // Opt-in: default false, app retains control
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// Clipboard state
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static char* g_ClipboardText = nullptr;
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// Display metrics
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static ImGui_ImplAndroid_DisplayMetrics g_DisplayMetrics = {};
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// Keyboard customization
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static int g_KeyboardInputType = 0; // 0 = default (text)
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static int g_KeyboardImeAction = 0; // 0 = default (done)
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// Long press state
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static void (*g_LongPressCallback)(float x, float y, void* user_data) = nullptr;
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static void* g_LongPressUserData = nullptr;
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static float g_LongPressDuration = 0.5f;
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static float g_LongPressStartTime = 0.0f;
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static float g_LongPressX = 0.0f, g_LongPressY = 0.0f;
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static bool g_LongPressActive = false;
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// Pressure sensitivity state (per-pointer, indexed by pointer id)
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#define IMGUI_ANDROID_MAX_POINTERS 10
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static float g_TouchPressure[IMGUI_ANDROID_MAX_POINTERS] = {};
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static float g_TouchPressureMin = 0.3f; // Minimum pressure to register intentional touch
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static bool g_PressureEnabled = true;
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// Forward declarations of JNI helpers
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static void ImGui_ImplAndroid_JniShowSoftKeyboard();
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static void ImGui_ImplAndroid_JniHideSoftKeyboard();
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static void ImGui_ImplAndroid_JniPollUnicodeChars();
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static void ImGui_ImplAndroid_JniSetClipboardText(const char* text);
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static const char* ImGui_ImplAndroid_JniGetClipboardText();
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static void ImGui_ImplAndroid_JniRefreshDisplayMetrics();
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static ImGuiKey ImGui_ImplAndroid_KeyCodeToImGuiKey(int32_t key_code)
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{
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switch (key_code)
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{
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case AKEYCODE_TAB: return ImGuiKey_Tab;
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case AKEYCODE_DPAD_LEFT: return ImGuiKey_LeftArrow;
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case AKEYCODE_DPAD_RIGHT: return ImGuiKey_RightArrow;
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case AKEYCODE_DPAD_UP: return ImGuiKey_UpArrow;
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case AKEYCODE_DPAD_DOWN: return ImGuiKey_DownArrow;
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case AKEYCODE_PAGE_UP: return ImGuiKey_PageUp;
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case AKEYCODE_PAGE_DOWN: return ImGuiKey_PageDown;
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case AKEYCODE_MOVE_HOME: return ImGuiKey_Home;
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case AKEYCODE_MOVE_END: return ImGuiKey_End;
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case AKEYCODE_INSERT: return ImGuiKey_Insert;
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case AKEYCODE_FORWARD_DEL: return ImGuiKey_Delete;
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case AKEYCODE_DEL: return ImGuiKey_Backspace;
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case AKEYCODE_SPACE: return ImGuiKey_Space;
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case AKEYCODE_ENTER: return ImGuiKey_Enter;
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case AKEYCODE_ESCAPE: return ImGuiKey_Escape;
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case AKEYCODE_APOSTROPHE: return ImGuiKey_Apostrophe;
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case AKEYCODE_COMMA: return ImGuiKey_Comma;
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case AKEYCODE_MINUS: return ImGuiKey_Minus;
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case AKEYCODE_PERIOD: return ImGuiKey_Period;
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case AKEYCODE_SLASH: return ImGuiKey_Slash;
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case AKEYCODE_SEMICOLON: return ImGuiKey_Semicolon;
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case AKEYCODE_EQUALS: return ImGuiKey_Equal;
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case AKEYCODE_LEFT_BRACKET: return ImGuiKey_LeftBracket;
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case AKEYCODE_BACKSLASH: return ImGuiKey_Backslash;
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case AKEYCODE_RIGHT_BRACKET: return ImGuiKey_RightBracket;
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case AKEYCODE_GRAVE: return ImGuiKey_GraveAccent;
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case AKEYCODE_CAPS_LOCK: return ImGuiKey_CapsLock;
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case AKEYCODE_SCROLL_LOCK: return ImGuiKey_ScrollLock;
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case AKEYCODE_NUM_LOCK: return ImGuiKey_NumLock;
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case AKEYCODE_SYSRQ: return ImGuiKey_PrintScreen;
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case AKEYCODE_BREAK: return ImGuiKey_Pause;
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case AKEYCODE_NUMPAD_0: return ImGuiKey_Keypad0;
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case AKEYCODE_NUMPAD_1: return ImGuiKey_Keypad1;
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case AKEYCODE_NUMPAD_2: return ImGuiKey_Keypad2;
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case AKEYCODE_NUMPAD_3: return ImGuiKey_Keypad3;
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case AKEYCODE_NUMPAD_4: return ImGuiKey_Keypad4;
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case AKEYCODE_NUMPAD_5: return ImGuiKey_Keypad5;
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case AKEYCODE_NUMPAD_6: return ImGuiKey_Keypad6;
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case AKEYCODE_NUMPAD_7: return ImGuiKey_Keypad7;
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case AKEYCODE_NUMPAD_8: return ImGuiKey_Keypad8;
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case AKEYCODE_NUMPAD_9: return ImGuiKey_Keypad9;
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case AKEYCODE_NUMPAD_DOT: return ImGuiKey_KeypadDecimal;
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case AKEYCODE_NUMPAD_DIVIDE: return ImGuiKey_KeypadDivide;
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case AKEYCODE_NUMPAD_MULTIPLY: return ImGuiKey_KeypadMultiply;
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case AKEYCODE_NUMPAD_SUBTRACT: return ImGuiKey_KeypadSubtract;
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case AKEYCODE_NUMPAD_ADD: return ImGuiKey_KeypadAdd;
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case AKEYCODE_NUMPAD_ENTER: return ImGuiKey_KeypadEnter;
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case AKEYCODE_NUMPAD_EQUALS: return ImGuiKey_KeypadEqual;
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case AKEYCODE_CTRL_LEFT: return ImGuiKey_LeftCtrl;
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case AKEYCODE_SHIFT_LEFT: return ImGuiKey_LeftShift;
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case AKEYCODE_ALT_LEFT: return ImGuiKey_LeftAlt;
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case AKEYCODE_META_LEFT: return ImGuiKey_LeftSuper;
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case AKEYCODE_CTRL_RIGHT: return ImGuiKey_RightCtrl;
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case AKEYCODE_SHIFT_RIGHT: return ImGuiKey_RightShift;
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case AKEYCODE_ALT_RIGHT: return ImGuiKey_RightAlt;
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case AKEYCODE_META_RIGHT: return ImGuiKey_RightSuper;
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case AKEYCODE_MENU: return ImGuiKey_Menu;
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case AKEYCODE_0: return ImGuiKey_0;
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case AKEYCODE_1: return ImGuiKey_1;
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case AKEYCODE_2: return ImGuiKey_2;
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case AKEYCODE_3: return ImGuiKey_3;
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case AKEYCODE_4: return ImGuiKey_4;
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case AKEYCODE_5: return ImGuiKey_5;
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case AKEYCODE_6: return ImGuiKey_6;
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case AKEYCODE_7: return ImGuiKey_7;
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case AKEYCODE_8: return ImGuiKey_8;
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case AKEYCODE_9: return ImGuiKey_9;
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case AKEYCODE_A: return ImGuiKey_A;
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case AKEYCODE_B: return ImGuiKey_B;
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case AKEYCODE_C: return ImGuiKey_C;
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case AKEYCODE_D: return ImGuiKey_D;
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case AKEYCODE_E: return ImGuiKey_E;
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case AKEYCODE_F: return ImGuiKey_F;
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case AKEYCODE_G: return ImGuiKey_G;
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case AKEYCODE_H: return ImGuiKey_H;
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case AKEYCODE_I: return ImGuiKey_I;
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case AKEYCODE_J: return ImGuiKey_J;
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case AKEYCODE_K: return ImGuiKey_K;
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case AKEYCODE_L: return ImGuiKey_L;
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case AKEYCODE_M: return ImGuiKey_M;
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case AKEYCODE_N: return ImGuiKey_N;
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case AKEYCODE_O: return ImGuiKey_O;
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case AKEYCODE_P: return ImGuiKey_P;
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case AKEYCODE_Q: return ImGuiKey_Q;
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case AKEYCODE_R: return ImGuiKey_R;
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case AKEYCODE_S: return ImGuiKey_S;
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case AKEYCODE_T: return ImGuiKey_T;
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case AKEYCODE_U: return ImGuiKey_U;
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case AKEYCODE_V: return ImGuiKey_V;
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case AKEYCODE_W: return ImGuiKey_W;
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case AKEYCODE_X: return ImGuiKey_X;
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case AKEYCODE_Y: return ImGuiKey_Y;
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case AKEYCODE_Z: return ImGuiKey_Z;
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case AKEYCODE_F1: return ImGuiKey_F1;
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case AKEYCODE_F2: return ImGuiKey_F2;
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case AKEYCODE_F3: return ImGuiKey_F3;
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case AKEYCODE_F4: return ImGuiKey_F4;
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case AKEYCODE_F5: return ImGuiKey_F5;
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case AKEYCODE_F6: return ImGuiKey_F6;
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case AKEYCODE_F7: return ImGuiKey_F7;
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case AKEYCODE_F8: return ImGuiKey_F8;
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case AKEYCODE_F9: return ImGuiKey_F9;
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case AKEYCODE_F10: return ImGuiKey_F10;
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case AKEYCODE_F11: return ImGuiKey_F11;
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case AKEYCODE_F12: return ImGuiKey_F12;
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default: return ImGuiKey_None;
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}
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}
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int32_t ImGui_ImplAndroid_HandleInputEvent(const AInputEvent* input_event)
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{
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ImGuiIO& io = ImGui::GetIO();
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int32_t event_type = AInputEvent_getType(input_event);
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switch (event_type)
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{
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case AINPUT_EVENT_TYPE_KEY:
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{
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int32_t event_key_code = AKeyEvent_getKeyCode(input_event);
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int32_t event_scan_code = AKeyEvent_getScanCode(input_event);
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int32_t event_action = AKeyEvent_getAction(input_event);
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int32_t event_meta_state = AKeyEvent_getMetaState(input_event);
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// Back button: hide soft keyboard when visible, consume the event
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if (event_key_code == AKEYCODE_BACK && event_action == AKEY_EVENT_ACTION_UP)
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{
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if (g_JniEnabled && g_HasJni)
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{
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ImGui_ImplAndroid_JniHideSoftKeyboard();
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return 1; // Consume the event
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}
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}
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io.AddKeyEvent(ImGuiMod_Ctrl, (event_meta_state & AMETA_CTRL_ON) != 0);
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io.AddKeyEvent(ImGuiMod_Shift, (event_meta_state & AMETA_SHIFT_ON) != 0);
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io.AddKeyEvent(ImGuiMod_Alt, (event_meta_state & AMETA_ALT_ON) != 0);
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io.AddKeyEvent(ImGuiMod_Super, (event_meta_state & AMETA_META_ON) != 0);
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switch (event_action)
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{
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// FIXME: AKEY_EVENT_ACTION_DOWN and AKEY_EVENT_ACTION_UP occur at once as soon as a touch pointer
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// goes up from a key. We use a simple key event queue/ and process one event per key per frame in
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// ImGui_ImplAndroid_NewFrame()...or consider using IO queue, if suitable: https://github.com/ocornut/imgui/issues/2787
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case AKEY_EVENT_ACTION_DOWN:
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case AKEY_EVENT_ACTION_UP:
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{
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ImGuiKey key = ImGui_ImplAndroid_KeyCodeToImGuiKey(event_key_code);
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if (key != ImGuiKey_None)
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{
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io.AddKeyEvent(key, event_action == AKEY_EVENT_ACTION_DOWN);
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io.SetKeyEventNativeData(key, event_key_code, event_scan_code);
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}
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break;
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}
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default:
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break;
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}
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break;
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}
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case AINPUT_EVENT_TYPE_MOTION:
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{
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int32_t event_action = AMotionEvent_getAction(input_event);
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int32_t event_pointer_index = (event_action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
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event_action &= AMOTION_EVENT_ACTION_MASK;
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switch (AMotionEvent_getToolType(input_event, event_pointer_index))
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{
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case AMOTION_EVENT_TOOL_TYPE_MOUSE:
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io.AddMouseSourceEvent(ImGuiMouseSource_Mouse);
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break;
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case AMOTION_EVENT_TOOL_TYPE_STYLUS:
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case AMOTION_EVENT_TOOL_TYPE_ERASER:
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io.AddMouseSourceEvent(ImGuiMouseSource_Pen);
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break;
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case AMOTION_EVENT_TOOL_TYPE_FINGER:
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default:
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io.AddMouseSourceEvent(ImGuiMouseSource_TouchScreen);
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break;
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}
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switch (event_action)
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{
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case AMOTION_EVENT_ACTION_DOWN:
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case AMOTION_EVENT_ACTION_UP:
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{
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// Physical mouse buttons (and probably other physical devices) also invoke the actions AMOTION_EVENT_ACTION_DOWN/_UP,
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// but we have to process them separately to identify the actual button pressed. This is done below via
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// AMOTION_EVENT_ACTION_BUTTON_PRESS/_RELEASE. Here, we only process "FINGER" input (and "UNKNOWN", as a fallback).
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int tool_type = AMotionEvent_getToolType(input_event, event_pointer_index);
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if (tool_type == AMOTION_EVENT_TOOL_TYPE_FINGER || tool_type == AMOTION_EVENT_TOOL_TYPE_UNKNOWN)
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{
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// Track pressure for this pointer
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int pointer_id = AMotionEvent_getPointerId(input_event, event_pointer_index);
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if (pointer_id >= 0 && pointer_id < IMGUI_ANDROID_MAX_POINTERS)
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{
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g_TouchPressure[pointer_id] = AMotionEvent_getPressure(input_event, event_pointer_index);
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}
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// Start long press timer on DOWN (only if pressure is sufficient)
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if (event_action == AMOTION_EVENT_ACTION_DOWN)
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{
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float pressure = AMotionEvent_getPressure(input_event, event_pointer_index);
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if (!g_PressureEnabled || pressure >= g_TouchPressureMin)
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{
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g_LongPressActive = true;
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g_LongPressStartTime = (float)(AMotionEvent_getEventTime(input_event) / 1000000000.0);
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g_LongPressX = AMotionEvent_getX(input_event, event_pointer_index);
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g_LongPressY = AMotionEvent_getY(input_event, event_pointer_index);
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}
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}
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else
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{
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g_LongPressActive = false;
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if (pointer_id >= 0 && pointer_id < IMGUI_ANDROID_MAX_POINTERS)
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g_TouchPressure[pointer_id] = 0.0f;
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}
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io.AddMousePosEvent(AMotionEvent_getX(input_event, event_pointer_index), AMotionEvent_getY(input_event, event_pointer_index));
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io.AddMouseButtonEvent(0, event_action == AMOTION_EVENT_ACTION_DOWN);
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}
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break;
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}
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case AMOTION_EVENT_ACTION_BUTTON_PRESS:
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case AMOTION_EVENT_ACTION_BUTTON_RELEASE:
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{
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int32_t button_state = AMotionEvent_getButtonState(input_event);
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io.AddMouseButtonEvent(0, (button_state & AMOTION_EVENT_BUTTON_PRIMARY) != 0);
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io.AddMouseButtonEvent(1, (button_state & AMOTION_EVENT_BUTTON_SECONDARY) != 0);
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io.AddMouseButtonEvent(2, (button_state & AMOTION_EVENT_BUTTON_TERTIARY) != 0);
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break;
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}
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case AMOTION_EVENT_ACTION_HOVER_MOVE: // Hovering: Tool moves while NOT pressed (such as a physical mouse)
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case AMOTION_EVENT_ACTION_MOVE: // Touch pointer moves while DOWN
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{
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// Update pressure for all active pointers
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for (int32_t i = 0; i < AMotionEvent_getPointerCount(input_event); i++)
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{
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int pid = AMotionEvent_getPointerId(input_event, i);
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if (pid >= 0 && pid < IMGUI_ANDROID_MAX_POINTERS)
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g_TouchPressure[pid] = AMotionEvent_getPressure(input_event, i);
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}
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// Cancel long press if moved too far or pressure dropped
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if (g_LongPressActive)
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{
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float dx = AMotionEvent_getX(input_event, event_pointer_index) - g_LongPressX;
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float dy = AMotionEvent_getY(input_event, event_pointer_index) - g_LongPressY;
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float pressure = AMotionEvent_getPressure(input_event, event_pointer_index);
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bool pressure_ok = !g_PressureEnabled || pressure >= g_TouchPressureMin;
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if (dx * dx + dy * dy > 100.0f || !pressure_ok) // ~10px tolerance
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g_LongPressActive = false;
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}
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io.AddMousePosEvent(AMotionEvent_getX(input_event, event_pointer_index), AMotionEvent_getY(input_event, event_pointer_index));
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break;
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}
|
|
case AMOTION_EVENT_ACTION_SCROLL:
|
|
{
|
|
float h_scroll = AMotionEvent_getAxisValue(input_event, AMOTION_EVENT_AXIS_HSCROLL, event_pointer_index);
|
|
float v_scroll = AMotionEvent_getAxisValue(input_event, AMOTION_EVENT_AXIS_VSCROLL, event_pointer_index);
|
|
|
|
// Apply pressure weighting to scroll (firmer press = faster scroll)
|
|
if (g_PressureEnabled)
|
|
{
|
|
int pointer_id = AMotionEvent_getPointerId(input_event, event_pointer_index);
|
|
if (pointer_id >= 0 && pointer_id < IMGUI_ANDROID_MAX_POINTERS)
|
|
{
|
|
float pressure = g_TouchPressure[pointer_id];
|
|
// Scale scroll by pressure: 0.5x at min pressure, 2.0x at max pressure
|
|
float scale = 0.5f + pressure * 1.5f;
|
|
h_scroll *= scale;
|
|
v_scroll *= scale;
|
|
}
|
|
}
|
|
|
|
io.AddMouseWheelEvent(h_scroll, v_scroll);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return 1;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// --- JNI helpers ---
|
|
// These functions handle the soft keyboard, Unicode character polling, and clipboard
|
|
// entirely within the backend so the application code stays clean.
|
|
|
|
static JNIEnv* ImGui_ImplAndroid_GetEnv()
|
|
{
|
|
if (!g_JavaVM)
|
|
return nullptr;
|
|
JNIEnv* env = nullptr;
|
|
jint ret = g_JavaVM->GetEnv((void**)&env, JNI_VERSION_1_6);
|
|
if (ret == JNI_EDETACHED)
|
|
{
|
|
if (g_JavaVM->AttachCurrentThread(&env, nullptr) != JNI_OK)
|
|
return nullptr;
|
|
}
|
|
else if (ret != JNI_OK)
|
|
{
|
|
return nullptr;
|
|
}
|
|
return env;
|
|
}
|
|
|
|
static void ImGui_ImplAndroid_DetachEnv()
|
|
{
|
|
if (g_JavaVM)
|
|
g_JavaVM->DetachCurrentThread();
|
|
}
|
|
|
|
static void ImGui_ImplAndroid_JniShowSoftKeyboard()
|
|
{
|
|
if (!g_NativeActivity)
|
|
return;
|
|
JNIEnv* env = ImGui_ImplAndroid_GetEnv();
|
|
if (!env) return;
|
|
|
|
jclass cls = env->GetObjectClass(g_NativeActivity);
|
|
if (!cls) { ImGui_ImplAndroid_DetachEnv(); return; }
|
|
|
|
// Try the NativeActivity showSoftInput method via InputMethodManager
|
|
jmethodID method = env->GetMethodID(cls, "showSoftInput", "()V");
|
|
if (method)
|
|
env->CallVoidMethod(g_NativeActivity, method);
|
|
env->DeleteLocalRef(cls);
|
|
ImGui_ImplAndroid_DetachEnv();
|
|
}
|
|
|
|
static void ImGui_ImplAndroid_JniHideSoftKeyboard()
|
|
{
|
|
if (!g_NativeActivity)
|
|
return;
|
|
JNIEnv* env = ImGui_ImplAndroid_GetEnv();
|
|
if (!env) return;
|
|
|
|
jclass cls = env->GetObjectClass(g_NativeActivity);
|
|
if (!cls) { ImGui_ImplAndroid_DetachEnv(); return; }
|
|
|
|
jmethodID method = env->GetMethodID(cls, "hideSoftInput", "()V");
|
|
if (method)
|
|
env->CallVoidMethod(g_NativeActivity, method);
|
|
env->DeleteLocalRef(cls);
|
|
ImGui_ImplAndroid_DetachEnv();
|
|
}
|
|
|
|
static void ImGui_ImplAndroid_JniPollUnicodeChars()
|
|
{
|
|
if (!g_NativeActivity)
|
|
return;
|
|
JNIEnv* env = ImGui_ImplAndroid_GetEnv();
|
|
if (!env) return;
|
|
|
|
jclass cls = env->GetObjectClass(g_NativeActivity);
|
|
if (!cls) { ImGui_ImplAndroid_DetachEnv(); return; }
|
|
|
|
jmethodID method = env->GetMethodID(cls, "pollUnicodeChar", "()I");
|
|
if (!method) { env->DeleteLocalRef(cls); ImGui_ImplAndroid_DetachEnv(); return; }
|
|
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
jint unicode_char;
|
|
while ((unicode_char = env->CallIntMethod(g_NativeActivity, method)) != 0)
|
|
io.AddInputCharacter(unicode_char);
|
|
|
|
env->DeleteLocalRef(cls);
|
|
ImGui_ImplAndroid_DetachEnv();
|
|
}
|
|
|
|
static void ImGui_ImplAndroid_JniSetClipboardText(const char* text)
|
|
{
|
|
if (!g_NativeActivity || !text)
|
|
return;
|
|
JNIEnv* env = ImGui_ImplAndroid_GetEnv();
|
|
if (!env) return;
|
|
|
|
// Get ClipboardManager and set text
|
|
jclass activity_cls = env->GetObjectClass(g_NativeActivity);
|
|
if (!activity_cls) { ImGui_ImplAndroid_DetachEnv(); return; }
|
|
|
|
jmethodID get_service = env->GetMethodID(activity_cls, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;");
|
|
if (!get_service) { env->DeleteLocalRef(activity_cls); ImGui_ImplAndroid_DetachEnv(); return; }
|
|
|
|
jstring service_name = env->NewStringUTF("clipboard");
|
|
jobject clipboard = env->CallObjectMethod(g_NativeActivity, get_service, service_name);
|
|
env->DeleteLocalRef(service_name);
|
|
|
|
if (clipboard)
|
|
{
|
|
jclass clipboard_cls = env->GetObjectClass(clipboard);
|
|
jmethodID set_text = env->GetMethodID(clipboard_cls, "setText", "(Ljava/lang/CharSequence;)V");
|
|
if (set_text)
|
|
{
|
|
jstring jtext = env->NewStringUTF(text);
|
|
env->CallVoidMethod(clipboard, set_text, jtext);
|
|
env->DeleteLocalRef(jtext);
|
|
}
|
|
env->DeleteLocalRef(clipboard_cls);
|
|
env->DeleteLocalRef(clipboard);
|
|
}
|
|
env->DeleteLocalRef(activity_cls);
|
|
ImGui_ImplAndroid_DetachEnv();
|
|
}
|
|
|
|
static const char* ImGui_ImplAndroid_JniGetClipboardText()
|
|
{
|
|
if (!g_NativeActivity)
|
|
return nullptr;
|
|
JNIEnv* env = ImGui_ImplAndroid_GetEnv();
|
|
if (!env) return nullptr;
|
|
|
|
jclass activity_cls = env->GetObjectClass(g_NativeActivity);
|
|
if (!activity_cls) { ImGui_ImplAndroid_DetachEnv(); return nullptr; }
|
|
|
|
jmethodID get_service = env->GetMethodID(activity_cls, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;");
|
|
if (!get_service) { env->DeleteLocalRef(activity_cls); ImGui_ImplAndroid_DetachEnv(); return nullptr; }
|
|
|
|
jstring service_name = env->NewStringUTF("clipboard");
|
|
jobject clipboard = env->CallObjectMethod(g_NativeActivity, get_service, service_name);
|
|
env->DeleteLocalRef(service_name);
|
|
|
|
if (g_ClipboardText) { IM_FREE(g_ClipboardText); g_ClipboardText = nullptr; }
|
|
|
|
if (clipboard)
|
|
{
|
|
jclass clipboard_cls = env->GetObjectClass(clipboard);
|
|
jmethodID get_text = env->GetMethodID(clipboard_cls, "getText", "()Ljava/lang/CharSequence;");
|
|
if (get_text)
|
|
{
|
|
jobject sequence = env->CallObjectMethod(clipboard, get_text);
|
|
if (sequence)
|
|
{
|
|
jstring text = (jstring)sequence;
|
|
const char* chars = env->GetStringUTFChars(text, nullptr);
|
|
if (chars)
|
|
{
|
|
size_t len = strlen(chars);
|
|
g_ClipboardText = (char*)IM_ALLOC(len + 1);
|
|
memcpy(g_ClipboardText, chars, len + 1);
|
|
env->ReleaseStringUTFChars(text, chars);
|
|
}
|
|
env->DeleteLocalRef(sequence);
|
|
}
|
|
}
|
|
env->DeleteLocalRef(clipboard_cls);
|
|
env->DeleteLocalRef(clipboard);
|
|
}
|
|
env->DeleteLocalRef(activity_cls);
|
|
ImGui_ImplAndroid_DetachEnv();
|
|
return g_ClipboardText;
|
|
}
|
|
|
|
void ImGui_ImplAndroid_ShowSoftKeyboard()
|
|
{
|
|
ImGui_ImplAndroid_JniShowSoftKeyboard();
|
|
}
|
|
|
|
void ImGui_ImplAndroid_HideSoftKeyboard()
|
|
{
|
|
ImGui_ImplAndroid_JniHideSoftKeyboard();
|
|
}
|
|
|
|
bool ImGui_ImplAndroid_Init(ANativeWindow* window, AAssetManager* asset_manager, jobject native_activity)
|
|
{
|
|
IMGUI_CHECKVERSION();
|
|
|
|
g_Window = window;
|
|
g_AssetManager = asset_manager;
|
|
g_Time = 0.0;
|
|
|
|
// Setup backend capabilities flags
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
io.BackendPlatformName = "imgui_impl_android";
|
|
|
|
// Setup JNI for soft keyboard, Unicode polling, clipboard, and display metrics
|
|
if (native_activity)
|
|
{
|
|
JNIEnv* env = ImGui_ImplAndroid_GetEnv();
|
|
if (env)
|
|
{
|
|
g_NativeActivity = env->NewGlobalRef(native_activity);
|
|
g_HasJni = true;
|
|
ImGui_ImplAndroid_DetachEnv();
|
|
}
|
|
}
|
|
|
|
// Setup clipboard handlers if JNI is available
|
|
if (g_HasJni)
|
|
{
|
|
io.SetClipboardTextFn = [](void* /*user_data*/, const char* text) { ImGui_ImplAndroid_JniSetClipboardText(text); };
|
|
io.GetClipboardTextFn = [](void* /*user_data*/) -> const char* { return ImGui_ImplAndroid_JniGetClipboardText(); };
|
|
}
|
|
|
|
// Query initial display metrics
|
|
if (g_HasJni)
|
|
ImGui_ImplAndroid_JniRefreshDisplayMetrics();
|
|
|
|
// Fallback display metrics from ANativeWindow if JNI didn't provide them
|
|
if (g_Window)
|
|
{
|
|
int32_t w = ANativeWindow_getWidth(g_Window);
|
|
int32_t h = ANativeWindow_getHeight(g_Window);
|
|
if (g_DisplayMetrics.WidthPixels == 0) g_DisplayMetrics.WidthPixels = w;
|
|
if (g_DisplayMetrics.HeightPixels == 0) g_DisplayMetrics.HeightPixels = h;
|
|
if (g_DisplayMetrics.DensityDpi == 0) g_DisplayMetrics.DensityDpi = 160; // Default to mdpi
|
|
if (g_DisplayMetrics.Density == 0.0f) g_DisplayMetrics.Density = (float)g_DisplayMetrics.DensityDpi / 160.0f;
|
|
if (g_DisplayMetrics.RefreshRate == 0.0f) g_DisplayMetrics.RefreshRate = 60.0f;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void ImGui_ImplAndroid_JniRefreshDisplayMetrics()
|
|
{
|
|
if (!g_HasJni || !g_NativeActivity)
|
|
return;
|
|
|
|
JNIEnv* env = ImGui_ImplAndroid_GetEnv();
|
|
if (!env)
|
|
return;
|
|
|
|
jclass activity_cls = env->GetObjectClass(g_NativeActivity);
|
|
if (!activity_cls) { ImGui_ImplAndroid_DetachEnv(); return; }
|
|
|
|
// Refresh rate and orientation via WindowManager
|
|
jmethodID get_wm = env->GetMethodID(activity_cls, "getWindowManager", "()Landroid/view/WindowManager;");
|
|
if (get_wm)
|
|
{
|
|
jobject wm = env->CallObjectMethod(g_NativeActivity, get_wm);
|
|
if (wm)
|
|
{
|
|
jclass wm_cls = env->GetObjectClass(wm);
|
|
jmethodID get_default_display = env->GetMethodID(wm_cls, "getDefaultDisplay", "()Landroid/view/Display;");
|
|
if (get_default_display)
|
|
{
|
|
jobject display = env->CallObjectMethod(wm, get_default_display);
|
|
if (display)
|
|
{
|
|
jclass display_cls = env->GetObjectClass(display);
|
|
jmethodID get_refresh = env->GetMethodID(display_cls, "getRefreshRate", "()F");
|
|
if (get_refresh)
|
|
g_DisplayMetrics.RefreshRate = env->CallFloatMethod(display, get_refresh);
|
|
jmethodID get_rotation = env->GetMethodID(display_cls, "getRotation", "()I");
|
|
if (get_rotation)
|
|
g_DisplayMetrics.Orientation = env->CallIntMethod(display, get_rotation);
|
|
env->DeleteLocalRef(display_cls);
|
|
env->DeleteLocalRef(display);
|
|
}
|
|
}
|
|
env->DeleteLocalRef(wm_cls);
|
|
env->DeleteLocalRef(wm);
|
|
}
|
|
}
|
|
|
|
// Density / DPI via Resources
|
|
jmethodID get_res = env->GetMethodID(activity_cls, "getResources", "()Landroid/content/res/Resources;");
|
|
if (get_res)
|
|
{
|
|
jobject res = env->CallObjectMethod(g_NativeActivity, get_res);
|
|
if (res)
|
|
{
|
|
jclass res_cls = env->GetObjectClass(res);
|
|
jmethodID get_dm = env->GetMethodID(res_cls, "getDisplayMetrics", "()Landroid/util/DisplayMetrics;");
|
|
if (get_dm)
|
|
{
|
|
jobject dm = env->CallObjectMethod(res, get_dm);
|
|
if (dm)
|
|
{
|
|
jclass dm_cls = env->GetObjectClass(dm);
|
|
jfieldID density_dpi = env->GetFieldID(dm_cls, "densityDpi", "I");
|
|
jfieldID density = env->GetFieldID(dm_cls, "density", "F");
|
|
jfieldID xdpi = env->GetFieldID(dm_cls, "xdpi", "F");
|
|
jfieldID ydpi = env->GetFieldID(dm_cls, "ydpi", "F");
|
|
jfieldID w_pixels = env->GetFieldID(dm_cls, "widthPixels", "I");
|
|
jfieldID h_pixels = env->GetFieldID(dm_cls, "heightPixels", "I");
|
|
if (density_dpi) g_DisplayMetrics.DensityDpi = env->GetIntField(dm, density_dpi);
|
|
if (density) g_DisplayMetrics.Density = env->GetFloatField(dm, density);
|
|
if (xdpi) g_DisplayMetrics.Xdpi = env->GetFloatField(dm, xdpi);
|
|
if (ydpi) g_DisplayMetrics.Ydpi = env->GetFloatField(dm, ydpi);
|
|
if (w_pixels) g_DisplayMetrics.WidthPixels = env->GetIntField(dm, w_pixels);
|
|
if (h_pixels) g_DisplayMetrics.HeightPixels = env->GetIntField(dm, h_pixels);
|
|
env->DeleteLocalRef(dm_cls);
|
|
env->DeleteLocalRef(dm);
|
|
}
|
|
}
|
|
env->DeleteLocalRef(res_cls);
|
|
env->DeleteLocalRef(res);
|
|
}
|
|
}
|
|
env->DeleteLocalRef(activity_cls);
|
|
ImGui_ImplAndroid_DetachEnv();
|
|
}
|
|
|
|
void ImGui_ImplAndroid_Shutdown()
|
|
{
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
io.BackendPlatformName = nullptr;
|
|
|
|
// Clean up JNI global ref
|
|
if (g_JavaVM && g_NativeActivity)
|
|
{
|
|
JNIEnv* env = ImGui_ImplAndroid_GetEnv();
|
|
if (env)
|
|
{
|
|
env->DeleteGlobalRef(g_NativeActivity);
|
|
ImGui_ImplAndroid_DetachEnv();
|
|
}
|
|
g_NativeActivity = nullptr;
|
|
}
|
|
g_HasJni = false;
|
|
|
|
if (g_ClipboardText)
|
|
{
|
|
free(g_ClipboardText);
|
|
g_ClipboardText = nullptr;
|
|
}
|
|
}
|
|
|
|
void ImGui_ImplAndroid_NewFrame()
|
|
{
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
|
|
// Setup display size (every frame to accommodate for window resizing)
|
|
int32_t window_width = ANativeWindow_getWidth(g_Window);
|
|
int32_t window_height = ANativeWindow_getHeight(g_Window);
|
|
int display_width = window_width;
|
|
int display_height = window_height;
|
|
|
|
io.DisplaySize = ImVec2((float)window_width, (float)window_height);
|
|
if (window_width > 0 && window_height > 0)
|
|
io.DisplayFramebufferScale = ImVec2((float)display_width / window_width, (float)display_height / window_height);
|
|
|
|
// Re-query display metrics when window size changes (rotation, resize)
|
|
static int last_w = 0, last_h = 0;
|
|
if (window_width != last_w || window_height != last_h)
|
|
{
|
|
last_w = window_width;
|
|
last_h = window_height;
|
|
if (g_HasJni)
|
|
ImGui_ImplAndroid_JniRefreshDisplayMetrics();
|
|
}
|
|
|
|
// Setup time step
|
|
struct timespec current_timespec;
|
|
clock_gettime(CLOCK_MONOTONIC, ¤t_timespec);
|
|
double current_time = (double)(current_timespec.tv_sec) + (current_timespec.tv_nsec / 1000000000.0);
|
|
io.DeltaTime = g_Time > 0.0 ? (float)(current_time - g_Time) : (float)(1.0f / 60.0f);
|
|
g_Time = current_time;
|
|
}
|
|
|
|
void ImGui_ImplAndroid_GetDisplayMetrics(ImGui_ImplAndroid_DisplayMetrics* out_metrics)
|
|
{
|
|
if (out_metrics)
|
|
*out_metrics = g_DisplayMetrics;
|
|
}
|
|
|
|
// --- Optional JNI features (opt-in) ---
|
|
|
|
void ImGui_ImplAndroid_SetJniEnabled(bool enabled)
|
|
{
|
|
g_JniEnabled = enabled;
|
|
}
|
|
|
|
bool ImGui_ImplAndroid_GetJniEnabled()
|
|
{
|
|
return g_JniEnabled;
|
|
}
|
|
|
|
void ImGui_ImplAndroid_SetKeyboardType(int input_type)
|
|
{
|
|
g_KeyboardInputType = input_type;
|
|
}
|
|
|
|
void ImGui_ImplAndroid_SetKeyboardAction(int ime_action)
|
|
{
|
|
g_KeyboardImeAction = ime_action;
|
|
}
|
|
|
|
bool ImGui_ImplAndroid_GetWantTextInput()
|
|
{
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
return io.WantTextInput;
|
|
}
|
|
|
|
void ImGui_ImplAndroid_ResubmitTextInput()
|
|
{
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
io.WantTextInput = true;
|
|
}
|
|
|
|
int ImGui_ImplAndroid_GetNavBarHeight()
|
|
{
|
|
if (!g_HasJni || !g_NativeActivity)
|
|
return 0;
|
|
JNIEnv* env = ImGui_ImplAndroid_GetEnv();
|
|
if (!env)
|
|
return 0;
|
|
|
|
int height = 0;
|
|
jclass activity_cls = env->GetObjectClass(g_NativeActivity);
|
|
if (activity_cls)
|
|
{
|
|
jmethodID get_res = env->GetMethodID(activity_cls, "getResources", "()Landroid/content/res/Resources;");
|
|
if (get_res)
|
|
{
|
|
jobject res = env->CallObjectMethod(g_NativeActivity, get_res);
|
|
if (res)
|
|
{
|
|
jclass res_cls = env->GetObjectClass(res);
|
|
jmethodID get_id = env->GetMethodID(res_cls, "getIdentifier", "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)I");
|
|
if (get_id)
|
|
{
|
|
jstring name = env->NewStringUTF("navigation_bar_height");
|
|
jstring def_type = env->NewStringUTF("dimen");
|
|
jstring def_package = env->NewStringUTF("android");
|
|
jint res_id = env->CallIntMethod(res, get_id, name, def_type, def_package);
|
|
env->DeleteLocalRef(name);
|
|
env->DeleteLocalRef(def_type);
|
|
env->DeleteLocalRef(def_package);
|
|
if (res_id > 0)
|
|
{
|
|
jmethodID get_dimen = env->GetMethodID(res_cls, "getDimensionPixelSize", "(I)I");
|
|
if (get_dimen)
|
|
height = env->CallIntMethod(res, get_dimen, res_id);
|
|
}
|
|
}
|
|
env->DeleteLocalRef(res_cls);
|
|
env->DeleteLocalRef(res);
|
|
}
|
|
}
|
|
env->DeleteLocalRef(activity_cls);
|
|
}
|
|
ImGui_ImplAndroid_DetachEnv();
|
|
return height;
|
|
}
|
|
|
|
int ImGui_ImplAndroid_GetBottomInset()
|
|
{
|
|
if (!g_HasJni || !g_NativeActivity)
|
|
return 0;
|
|
JNIEnv* env = ImGui_ImplAndroid_GetEnv();
|
|
if (!env)
|
|
return 0;
|
|
|
|
int inset = 0;
|
|
jclass activity_cls = env->GetObjectClass(g_NativeActivity);
|
|
if (activity_cls)
|
|
{
|
|
jmethodID get_wm = env->GetMethodID(activity_cls, "getWindowManager", "()Landroid/view/WindowManager;");
|
|
if (get_wm)
|
|
{
|
|
jobject wm = env->CallObjectMethod(g_NativeActivity, get_wm);
|
|
if (wm)
|
|
{
|
|
jclass wm_cls = env->GetObjectClass(wm);
|
|
jmethodID get_default_display = env->GetMethodID(wm_cls, "getDefaultDisplay", "()Landroid/view/Display;");
|
|
if (get_default_display)
|
|
{
|
|
jobject display = env->CallObjectMethod(wm, get_default_display);
|
|
if (display)
|
|
{
|
|
jclass display_cls = env->GetObjectClass(display);
|
|
// Android 9+ (API 28): getDisplayCutout()
|
|
jmethodID get_cutout = env->GetMethodID(display_cls, "getDisplayCutout", "()Landroid/view/DisplayCutout;");
|
|
if (get_cutout)
|
|
{
|
|
jobject cutout = env->CallObjectMethod(display, get_cutout);
|
|
if (cutout)
|
|
{
|
|
jclass cutout_cls = env->GetObjectClass(cutout);
|
|
jmethodID get_safe_inset_bottom = env->GetMethodID(cutout_cls, "getSafeInsetBottom", "()I");
|
|
if (get_safe_inset_bottom)
|
|
inset = env->CallIntMethod(cutout, get_safe_inset_bottom);
|
|
env->DeleteLocalRef(cutout_cls);
|
|
env->DeleteLocalRef(cutout);
|
|
}
|
|
}
|
|
env->DeleteLocalRef(display_cls);
|
|
env->DeleteLocalRef(display);
|
|
}
|
|
}
|
|
env->DeleteLocalRef(wm_cls);
|
|
env->DeleteLocalRef(wm);
|
|
}
|
|
}
|
|
env->DeleteLocalRef(activity_cls);
|
|
}
|
|
ImGui_ImplAndroid_DetachEnv();
|
|
return inset;
|
|
}
|
|
|
|
void ImGui_ImplAndroid_SetLongPressCallback(void (*callback)(float x, float y, void* user_data), void* user_data)
|
|
{
|
|
g_LongPressCallback = callback;
|
|
g_LongPressUserData = user_data;
|
|
}
|
|
|
|
void ImGui_ImplAndroid_SetLongPressDuration(float seconds)
|
|
{
|
|
g_LongPressDuration = seconds;
|
|
}
|
|
|
|
float ImGui_ImplAndroid_GetTouchPressure(int pointer_id)
|
|
{
|
|
if (pointer_id < 0 || pointer_id >= IMGUI_ANDROID_MAX_POINTERS)
|
|
return 0.0f;
|
|
return g_TouchPressure[pointer_id];
|
|
}
|
|
|
|
void ImGui_ImplAndroid_SetPressureEnabled(bool enabled)
|
|
{
|
|
g_PressureEnabled = enabled;
|
|
}
|
|
|
|
bool ImGui_ImplAndroid_GetPressureEnabled()
|
|
{
|
|
return g_PressureEnabled;
|
|
}
|
|
|
|
void ImGui_ImplAndroid_SetPressureThreshold(float min_pressure)
|
|
{
|
|
g_TouchPressureMin = min_pressure;
|
|
}
|
|
|
|
// Call this from your main loop to check for long press events
|
|
void ImGui_ImplAndroid_UpdateLongPress()
|
|
{
|
|
if (!g_LongPressActive || !g_LongPressCallback)
|
|
return;
|
|
|
|
struct timespec current_timespec;
|
|
clock_gettime(CLOCK_MONOTONIC, ¤t_timespec);
|
|
double current_time = (double)(current_timespec.tv_sec) + (current_timespec.tv_nsec / 1000000000.0);
|
|
|
|
if (current_time - g_LongPressStartTime >= g_LongPressDuration)
|
|
{
|
|
g_LongPressActive = false;
|
|
g_LongPressCallback(g_LongPressX, g_LongPressY, g_LongPressUserData);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#endif // #ifndef IMGUI_DISABLE
|