#include #include #include #include #include #include #include #include "dobby.h" #include "imgui.h" #include "imgui_impl_android.h" #include "imgui_impl_opengl3.h" #define TAG "AndKitty_Menu" #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, TAG, __VA_ARGS__) static bool g_Initialized = false; // --- 动态自适应结构 (不写死偏移) --- struct { float x, y; bool down; // 渲染区域的大小 (ImGui 绘制区域) float renderW = 0.0f; float renderH = 0.0f; // 自动探测的参数 float autoScaleX = 1.0f; float autoScaleY = 1.0f; float autoOffsetX = 0.0f; float autoOffsetY = 0.0f; } g_Touch = {0, 0, false}; // 声明我们要用到的底层函数指针 (从 libandroid.so 或动态获取) typedef float (*p_AMotionEvent_getRawX)(const AInputEvent* motion_event, size_t pointer_index); typedef float (*p_AMotionEvent_getRawY)(const AInputEvent* motion_event, size_t pointer_index); static p_AMotionEvent_getRawX g_getRawX = nullptr; static p_AMotionEvent_getRawY g_getRawY = nullptr; /** * 终极自适应算法: * getRawX() 返回手指在物理屏幕上的绝对位置 (0-2400)。 * getX() 返回手指在当前 Activity 窗口内的相对位置。 * 两者的差值就是侧边栏/状态栏导致的偏移量。 */ void handle_android_event(AInputEvent* event) { if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION) { int32_t action = AMotionEvent_getAction(event) & AMOTION_EVENT_ACTION_MASK; // 1. 获取窗口内坐标 (如果是分屏,这里通常是相对于游戏窗口左上角的) float winX = AMotionEvent_getX(event, 0); float winY = AMotionEvent_getY(event, 0); // 2. 尝试获取物理绝对坐标进行比对 if (g_getRawX && g_getRawY) { float rawX = g_getRawX(event, 0); float rawY = g_getRawY(event, 0); // 记录偏移:物理位置 - 窗口位置 g_Touch.autoOffsetX = rawX - winX; g_Touch.autoOffsetY = rawY - winY; } /** * 修正映射逻辑: * 王者荣耀在分屏下,渲染分辨率(1426)和窗口大小并不一定完全等同。 * 我们直接信任 winX/winY,但需要处理 DPI 缩放。 * 如果发现点击偏离,是因为 ImGui 的 io.DisplaySize 与系统给出的 winX 坐标系单位不一致。 */ g_Touch.x = winX; g_Touch.y = winY; if (action == AMOTION_EVENT_ACTION_DOWN) { g_Touch.down = true; } else if (action == AMOTION_EVENT_ACTION_UP || action == AMOTION_EVENT_ACTION_CANCEL) { g_Touch.down = false; } } } // Hook InputConsumer::consume typedef int (*p_InputConsumer_consume)(void* instance, void* factory, bool consumeBatches, int64_t frameTime, uint32_t* outSeq, void** outEvent); static p_InputConsumer_consume old_consume = nullptr; int hook_consume(void* a, void* b, bool c, int64_t d, uint32_t* e, void** f) { int res = old_consume(a, b, c, d, e, f); if (res == 0 && f && *f) { handle_android_event((AInputEvent*)*f); } return res; } EGLBoolean hook_eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) { EGLint w, h; eglQuerySurface(dpy, surface, EGL_WIDTH, &w); eglQuerySurface(dpy, surface, EGL_HEIGHT, &h); g_Touch.renderW = (float)w; g_Touch.renderH = (float)h; if (!g_Initialized) { ImGui::CreateContext(); ImGui_ImplOpenGL3_Init("#version 300 es"); // 根据高度动态适配 UI 大小,避免分屏下菜单太大或太小 float fontScale = (float)h / 1000.0f; if (fontScale < 1.0f) fontScale = 1.0f; ImGui::GetStyle().ScaleAllSizes(3.5f * fontScale); ImGui::GetIO().FontGlobalScale = 3.5f * fontScale; g_Initialized = true; } ImGuiIO& io = ImGui::GetIO(); io.DisplaySize = ImVec2(g_Touch.renderW, g_Touch.renderH); io.MousePos = ImVec2(g_Touch.x, g_Touch.y); io.MouseDown[0] = g_Touch.down; ImGui_ImplOpenGL3_NewFrame(); ImGui::NewFrame(); // 指点探测 (绿色代表自动模式) if (g_Touch.down) { ImGui::GetForegroundDrawList()->AddCircleFilled(io.MousePos, 15.0f, IM_COL32(0, 255, 0, 255)); } ImGui::SetNextWindowPos(ImVec2(w * 0.1f, h * 0.1f), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(w * 0.7f, h * 0.5f), ImGuiCond_FirstUseEver); if (ImGui::Begin("AndKitty Dynamic Adaptive", nullptr, ImGuiWindowFlags_NoCollapse)) { ImGui::Text("Detected Offset: X=%.1f, Y=%.1f", g_Touch.autoOffsetX, g_Touch.autoOffsetY); ImGui::Text("Render Area: %.0f x %.0f", g_Touch.renderW, g_Touch.renderH); ImGui::Separator(); if (ImGui::Button("Reset Menu Position", ImVec2(-1, 80))) { ImGui::SetWindowPos(ImVec2(100, 100)); } static bool feature_esp = true; ImGui::Checkbox("ESP Player", &feature_esp); ImGui::End(); } ImGui::Render(); glDisable(GL_DEPTH_TEST); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); return old_eglSwapBuffers(dpy, surface); } void* init_thread(void*) { sleep(5); // 获取关键的 Raw 坐标函数,用于计算侧边栏偏移 void* libandroid = dlopen("libandroid.so", RTLD_NOW); if (libandroid) { g_getRawX = (p_AMotionEvent_getRawX)dlsym(libandroid, "AMotionEvent_getRawX"); g_getRawY = (p_AMotionEvent_getRawY)dlsym(libandroid, "AMotionEvent_getRawY"); } DobbyHook((void*)dlsym(RTLD_DEFAULT, "eglSwapBuffers"), (void*)hook_eglSwapBuffers, (void**)&old_eglSwapBuffers); void* consume_addr = DobbySymbolResolver("libinput.so", "_ZN7android13InputConsumer7consumeEPNS_26InputEventFactoryInterfaceEblPjPPNS_10InputEventE"); if (consume_addr) DobbyHook(consume_addr, (void*)hook_consume, (void**)&old_consume); return nullptr; } __attribute__((constructor)) void init_plugin() { pthread_t t; pthread_create(&t, nullptr, init_thread, nullptr); }