## How to Build - You need to install Emscripten from https://emscripten.org/docs/getting_started/downloads.html, and have the environment variables set, as described in https://emscripten.org/docs/getting_started/downloads.html#installation-instructions - Depending on your configuration, in Windows you may need to run `emsdk/emsdk_env.bat` in your console to access the Emscripten command-line tools. - You may also refer to our [Continuous Integration setup](https://github.com/ocornut/imgui/tree/master/.github/workflows) for Emscripten setup. - Then build using `make -f Makefile.emscripten` while in the `example_emscripten_opengl3/` directory. - This example is browser-only. It uses `imgui_impl_emscripten` for platform input and `imgui_impl_opengl3` for rendering. - The default build targets OpenGL ES 2 and WebGL 1. Build with `make -f Makefile.emscripten USE_WEBGL2=1` to target OpenGL ES 3 and WebGL 2 instead. ## How to Run To run on a local machine: - `emrun web/index.html` will spawn a temporary local webserver and open the example in your browser. See https://emscripten.org/docs/compiling/Running-html-files-with-emrun.html for details. - Otherwise, generally you will need a local webserver: - Quoting [https://emscripten.org/docs/getting_started](https://emscripten.org/docs/getting_started/Tutorial.html#generating-html):
_"Unfortunately several browsers (including Chrome, Safari, and Internet Explorer) do not support file:// [XHR](https://emscripten.org/docs/site/glossary.html#term-xhr) requests, and can't load extra files needed by the HTML (like a .wasm file, or packaged file data as mentioned lower down). For these browsers you'll need to serve the files using a [local webserver](https://emscripten.org/docs/getting_started/FAQ.html#faq-local-webserver) and then open http://localhost:8000/hello.html."_ - You may use Python 3 builtin webserver: `python -m http.server -d web`. - You may use Python 2 builtin webserver: `cd web && python -m SimpleHTTPServer`.