#define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #include #include #ifndef NT_PRSTATUS #define NT_PRSTATUS 1 #endif // --- 配置区 --- const char* TARGET_PKG = "com.tencent.tmgp.sgame"; const char* LIB_PATH = "/data/1/libJKMenu.so"; // 获取模块基址 (支持 APEX 路径) uintptr_t get_module_base(pid_t pid, const char* module_name) { FILE* fp; uintptr_t addr = 0; char filename[64], line[1024]; snprintf(filename, sizeof(filename), "/proc/%d/maps", pid); fp = fopen(filename, "r"); if (fp) { while (fgets(line, sizeof(line), fp)) { // 只要包含关键字且是该段的起始地址 if (strstr(line, module_name)) { addr = strtoull(line, NULL, 16); break; } } fclose(fp); } return addr; } // 计算远程 dlopen 地址 uintptr_t get_remote_dlopen(pid_t pid) { // 你的设备 linker 路径在 APEX 中,使用 linker64 关键字最稳 const char* linker_name = "linker64"; uintptr_t local_linker = get_module_base(getpid(), linker_name); uintptr_t remote_linker = get_module_base(pid, linker_name); if (!local_linker || !remote_linker) { printf("[-] Error: Linker not found. Local: %lx, Remote: %lx\n", local_linker, remote_linker); return 0; } // 优先尝试 __loader_dlopen (Android 8.0+) void* local_func = dlsym(RTLD_DEFAULT, "__loader_dlopen"); if (!local_func) local_func = dlsym(RTLD_DEFAULT, "dlopen"); uintptr_t offset = (uintptr_t)local_func - local_linker; return remote_linker + offset; } // 查找进程 PID pid_t find_pid(const char* pkg) { DIR* dir = opendir("/proc"); if (!dir) return -1; struct dirent* entry; while ((entry = readdir(dir))) { pid_t pid = atoi(entry->d_name); if (pid <= 0) continue; char path[256], cmd[256]; snprintf(path, sizeof(path), "/proc/%d/cmdline", pid); FILE* f = fopen(path, "r"); if (f) { if (fgets(cmd, sizeof(cmd), f) && strstr(cmd, pkg)) { fclose(f); closedir(dir); return pid; } fclose(f); } } closedir(dir); return -1; } int main() { printf("[*] JKMenu Injector v2.0 (Stable)\n"); pid_t pid = find_pid(TARGET_PKG); if (pid == -1) { printf("[-] Target %s not found!\n", TARGET_PKG); return 1; } uintptr_t dlopen_addr = get_remote_dlopen(pid); if (!dlopen_addr) return 1; printf("[+] Remote dlopen: %lx\n", dlopen_addr); // 1. Attach 目标进程 if (ptrace(PTRACE_ATTACH, pid, NULL, NULL) < 0) { perror("[-] Attach failed"); return 1; } waitpid(pid, NULL, WUNTRACED); printf("[+] Attached to %d\n", pid); // 2. 备份寄存器现场 struct user_pt_regs regs, old_regs; struct iovec iov = { .iov_base = ®s, .iov_len = sizeof(regs) }; ptrace(PTRACE_GETREGSET, pid, (void*)(uintptr_t)NT_PRSTATUS, &iov); memcpy(&old_regs, ®s, sizeof(regs)); // 3. 写入 SO 路径字符串到栈空间 // 留出 512 字节安全区,并 16 字节对齐 uintptr_t sp_path = (regs.sp - 512) & ~0xF; size_t len = strlen(LIB_PATH) + 1; for (size_t i = 0; i < len; i += 8) { long data = 0; memcpy(&data, LIB_PATH + i, (len - i) < 8 ? (len - i) : 8); ptrace(PTRACE_POKETEXT, pid, (void*)(sp_path + i), (void*)data); } // 4. 修改寄存器劫持执行流 // AArch64 调用约定: x0=arg1, x1=arg2, lr=return_addr, pc=target_func regs.regs[0] = sp_path; // 参数1: 路径 regs.regs[1] = 2; // 参数2: RTLD_NOW regs.pc = dlopen_addr; // 跳往 dlopen regs.regs[30] = 0; // LR 设为 0,让它运行完产生信号被我们捕获 ptrace(PTRACE_SETREGSET, pid, (void*)(uintptr_t)NT_PRSTATUS, &iov); // 5. 触发并等待执行完成 printf("[*] Calling remote dlopen...\n"); ptrace(PTRACE_CONT, pid, NULL, NULL); int status; waitpid(pid, &status, WUNTRACED); // 6. 恢复原始现场 (非常重要,防止崩溃) printf("[+] Restoring original state...\n"); ptrace(PTRACE_SETREGSET, pid, (void*)(uintptr_t)NT_PRSTATUS, (struct iovec *)&old_regs); // 7. 释放控制权 ptrace(PTRACE_DETACH, pid, NULL, NULL); printf("[+] Done! Check logcat for 'libJKMenu' messages.\n"); return 0; } ``` ### 🚀 编译与使用指南 1. **编译**: 使用 NDK 中的 `aarch64-linux-android-clang` 编译,或者直接在手机端用带有开发环境的终端编译。确保目标架构是 **arm64-v8a**。 2. **准备环境**: ```bash su setenforce 0 chmod 777 /data/1/libJKMenu.so chmod 777 /data/1/jk_injector ``` 3. **运行监控**: 开启一个窗口执行你之前的日志过滤命令: ```bash logcat -c && logcat -v color | grep -iE "JKMenu|Dobby|libJKMenu|dlopen" | grep -v "MediaProvider" ``` 4. **执行注入**: 在游戏进入主界面(大厅)后运行: ```bash /data/1/jk_injector