1092 Commits

Author SHA1 Message Date
ocornut
a547deed9b DrawList: fixed AddRectFilled() path for minimum dimension. 2026-10-07 18:53:54 +02:00
ocornut
059017188d DrawList: baking half-texel in TexUvLines[] now that AddPolylineLegacy() was removed. 2026-10-07 18:53:54 +02:00
ocornut
deb9c70ace DrawList: ImDrawFlags_AALineEnds also requires ImDrawFlags_AALine, which makes it easier for widgets to opt-in AAEnds. 2026-10-07 18:53:54 +02:00
ocornut
20f17eeb6f DrawList: fixed using ImDrawFlags_UseTexForRoundCorners when ImFontAtlasFlags_NoBakedRoundCorners has also been set. 2026-10-07 18:53:54 +02:00
ocornut
a597beaf95 DrawList: fixed dropping prim flags in some paths (most for ImDrawFlags_AAXXX flags). 2026-10-07 18:53:54 +02:00
Mikko Mononen
ba918bc45c DrawList: fixed filled rect baked AA.
Always add 1px to the fill side of the rounded corner to prevent the corner AA to bleed into the rectangle edges.
2026-10-07 18:53:54 +02:00
ocornut
7a510274ce DrawList: Comments. Atlas's NoBakedLines automatically disable AA at Style level. Fix passing non-Legacy stroke mask to PushDrawFlag(). Demo: Custom Rendering: use LiveEdit everywhere. 2026-10-07 18:53:54 +02:00
ocornut
b220bffdbb Checkbox, Menus: check marks use anti-aliased ends.
Currently not a satisfying resolution.
2026-10-07 18:53:54 +02:00
ocornut
46e4c26095 DrawList: removed AddPolylineLegacy(), AddConvexPolyFilledLegacy(). 2026-10-07 18:53:53 +02:00
ocornut
5181e95a46 DrawList: removed g_LEGACY_STROKES. 2026-10-07 18:53:53 +02:00
ocornut
67bcd9d545 DrawList: moved no-AA handling into _SelectFringeTexture(). 2026-10-07 18:53:53 +02:00
ocornut
f511ce18f9 DrawList: tweak _SelectFringeTexture(). move more-unlikely screen_thickness tests within already-unlikely block. re-add removed asserts. 2026-10-07 18:53:53 +02:00
ocornut
2fdcf895c8 DrawList: moved _GetStrokePos() to a local inline function. 2026-10-07 18:53:53 +02:00
ocornut
f2cd901be6 DrawList: added PushDrawFlag(), PopDrawFlag(), ImSmallStack_<>. (#9504) 2026-10-07 18:53:53 +02:00
ocornut
7e87cb984d DrawList: consistently support scope flags (ImDrawFlags::Flags) + primitive flags.
ImDrawFlags_AAEnds and ImDrawFlags_StrokeLegacy ok. (the most important ones).
ImDrawFlags_UseTexForRoundCorners ok.
ImDrawFlags_AAFill, ImDrawFlags_AAStrokes: for primitives: only for selected ones taking flags params. Haven't added the flag to all functions because it feels like a fringe use case.
ImDrawFlags_TextNoPixelSnap supported in RenderText(), per-prim (9417)
2026-10-07 18:53:53 +02:00
ocornut
02adb46a9f (Breaking) DrawList: removed ImDrawListFlags_in favor of using ImDrawFlags.
# Conflicts:
#	imgui.cpp
2026-10-07 18:53:53 +02:00
ocornut
cf85b48e55 DrawList: new ImDrawFlags API (yet unused in this commit) 2026-10-07 18:53:52 +02:00
ocornut
eb75c8056e DrawList: inverted ImDrawFlags_NoAAEnds into ImDrawFlags_AAEnds. 2026-10-07 18:53:52 +02:00
ocornut
9b608ba079 DrawList: fixed warnings, added macro to facilitate visualizing rounded corner texture usage. 2026-10-07 18:53:52 +02:00
Mikko Mononen
10aa5d92e6 DrawList: Optimize AddNgon()
- test overestimate before testing more expensive details when testing if stroked ngon is actualy filled
- Note: not a common function, but the test harness is using this to draw a triangle, which makes it show up in profiling
2026-10-07 18:53:52 +02:00
Mikko Mononen
145b838818 DrawList: Optimize AddRectFilled()
- detect and draw non-rounded non-AA rect with less branches and calculations
- improves new AddRectFilled() overhead from 30% to 5-10%
2026-10-07 18:53:52 +02:00
Mikko Mononen
c5c76dcda5 DrawList: Optimize _SelectFringeTexture()
- store inverse line thickness in the spare texture uv component (same v was stord twice) to avoid division in _SelectFringeTexture
2026-10-07 18:53:52 +02:00
ocornut
d9378b71c5 DrawList: surround _GetStrokePos() in IM_MSVC_RUNTIME_CHECKS_OFF macro. 2026-10-07 18:53:52 +02:00
ocornut
230249ad58 ImFontAtlas: moved TexUv buffers and configurable defines to internals. 2026-10-07 18:53:52 +02:00
Mikko Mononen
efb5c0e1da DrawList: Added some comments and amended existing ones 2026-10-07 18:53:52 +02:00
Mikko Mononen
b181739cea DrawList: Revert texture selection to simple round() in _SelectFringeTexture
- revert texture selection to use just (inlined) round()
- the values were tuned to hide texture selection pops on small thickness
- since we're using super sampling for the problematic range, the tweaks are not necessayr anymore
2026-10-07 18:53:52 +02:00
Mikko Mononen
d24d23fb40 DrawList: No AA ends when line AA is disabled 2026-10-07 18:53:52 +02:00
Mikko Mononen
f272141a4d DrawList: merged _AddPolyline back into AddPolyline.
- AddPolyline used to call different versions of _AddPolyline, the separation is not needed anymore, one less function call in debug mode
2026-10-07 18:53:52 +02:00
Mikko Mononen
9be9c998d7 DrawList: removed vertex offset overflow (for 16-bit ImDrawIdx support) handling.
This seems unnecessary for now.
2026-10-07 18:53:52 +02:00
Mikko Mononen
478813c359 DrawList: restored non-AA rendering mode.
- the ImDrawListFlags_AntiAliasedFill and ImDrawListFlags_AntiAliasedLines flags work again
- added non-AA rendering for polyline and convex poly filled
- do not use corner textures when AA is not used
- Add missing no-AA for single line case
2026-10-07 18:53:52 +02:00
Mikko Mononen
a5d8450a0f DrawList: fixed overdraw of transparent rounded rectangles
- transition earlier to _AddRectTinyRounding() to avoid overdraw issues
2026-10-07 18:53:52 +02:00
Mikko Mononen
2edac09d9f DrawList: fixed baked corners to better match polyline corners
- added CalcArcStepAndCount() to calculate the step size consistently
- _AddRectTinyRounding: fixed stem placement with thin lines (clamping was needed for an older version of the function)
- _AddRectTinyRounding: fixed texture coordinates (uses if inner/outer were reversed)
- use polygon instead of circle when calculating baked corner rounds (the circle was more accurate but looked different size comparet to polyline)
2026-10-07 18:53:52 +02:00
Mikko Mononen
002e2a5f00 DrawList: added macro to have consistent check for rounding
- use macro to test if rounding value is worthy
- changed threshold to be a bit smaller (for smoother handling of small radius), and relative to fringe
2026-10-07 18:53:52 +02:00
Mikko Mononen
f2055fe160 DrawList: fixed reserve counts in _AddPolyline(). 2026-10-07 18:53:52 +02:00
ocornut
16860367b3 DrawList: Debug build optimizations: disable over zealous stack checks in PrimReserve, PrimUnreserve, PrimRect, PrimRectUV, PrimQuadUV, _CalculateCenterBiasedOffset, ImAlphaMultiply, _SelectFringeTexture
+ Undo inlined PrimRect() in AddRectFilled().
2026-10-07 18:53:52 +02:00
Mikko Mononen
ea638a4a11 DrawList: added vertex offset 16-bit ImDrawIdx support for _AddPolyline 2026-10-07 18:53:52 +02:00
Mikko Mononen
a5a4bed3ca DrawList: improved worst case vertex count for AddConvexPolyFilled, convex polys can have only 2 bevels verts. 2026-10-07 18:53:51 +02:00
Mikko Mononen
fc8f5e66d4 DrawList: fixed indices when AllowVtxOffset is on
- fix shape closing indices for AddPolyline and _AddRectTinyRounding
2026-10-07 18:53:51 +02:00
Mikko Mononen
130be3be42 DrawList: Optimization: added specialized 2 point polyline _AddLine(). 2026-10-07 18:53:51 +02:00
Mikko Mononen
6856b3e06b DrawList: added _InvFringeScale to use in cases of 1/_FringeScale. 2026-10-07 18:53:51 +02:00
Mikko Mononen
b484a90846 DrawList: minor render optimizations.
- Use inline array + AddPolyline/AddConvexPolyFilled for triangle and quad
- do less computation for detecting small shape rendering
- add IM_UNLIKELY for very unlikely branches
2026-10-07 18:53:51 +02:00
Mikko Mononen
7ec1bc17fd DrawList: debug build optimizations.
- changed truncated tests to use macro, and inline the computation in debug builds (~15% was spent on calling the functions)
- inlined the common rectangle cases in AddRect() for debug build speed up
2026-10-07 18:53:51 +02:00
ocornut
e8c8a10a2d DrawList: amends/review legacy stroke paths + minor tweaks. 2026-10-07 18:53:51 +02:00
ocornut
c59367efcb DrawList: renamed ImDrawFlags_StrokeCenterAligned to ImDrawFlags_StrokeCenterBiased. 2026-10-07 18:53:51 +02:00
Mikko Mononen
e9246e6ad3 DrawList: Fixed vertex count calculation in_AddRectTinyRounding() 2026-10-07 18:53:51 +02:00
ocornut
3fca7ef414 DrawList: skip PathLineTo/PathStroke calls for common AddLine() functions. (#4091)
Rough numbers
Debug x64, 100k lines: 91.5->80 ms, 87->75.5 ms (NoAAEnds), 87->76 ms (Legacy)
Release x64, 300 lines: 25.2->25 ms, 22.2->18.3 ms (NoAAEnds), 22.2->19.3 ms (Legacy)
2026-10-07 18:53:51 +02:00
Mikko Mononen
5410a04db4 DrawList: fixed out of bounds access of baked corner based on thickness 2026-10-07 18:53:51 +02:00
ocornut
68b5bf4466 DrawList: use straight floats when possible in _AddRectTinyRounding(). 2026-10-07 18:53:51 +02:00
ocornut
d453a59b9c DrawList: avoid using output references in _SelectFringeTexture() + misc tweaks, comments.
Matching coding style and more consistent for matching with other languages.
2026-10-07 18:53:51 +02:00
Mikko Mononen
ed8ed8bb71 DrawList: fixed thin lines appearing too bright.
- fixed how super sampled line textures are generated (and documented wrong assumption)
- switched to more samples and smaller thickness range
- tweaked super sampled texture selection to hide the texture changed better
2026-10-07 18:53:51 +02:00