2081 Commits

Author SHA1 Message Date
ocornut
549a972122 ImStrv: convert Combo()/ListBox() to use ImStrv in their getters.
Didn't convert Combo() "const char* items_separated_by_zeros" as this doesn't translate well when used via a ImStrv constructor, may actually aim to obsolete.
Fixed for shadowing local variable warning on 2025/06/25.
2026-10-15 18:49:51 +02:00
ocornut
7d26469d25 ImStrv: backtracked for now on supporting ImStrv for format strings.
It's widely incomplete and slow, requires a printf function taking non-zero-terminated format string to work.
Might do it eventually but it's much less a problem than labels. Format string are more frequently inlined in code and tend to be small, so existing solutions at call site can work better for now.
2026-10-15 18:49:51 +02:00
ocornut
b7310858ab ImStrv: standardized code doing format copy, optimized ImStrStr 2026-10-15 18:49:51 +02:00
ocornut
9e5e8be006 ImStrv: moved double char* function signatures under #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS blocks + fixed various compiles errors/warnings. 2026-10-15 18:49:51 +02:00
ocornut
ab5b20b91a ImStrv: changed ImStrv xxx=NULL args to an explicit xxx=ImStrv()
This is mostly for the benefit of cimgui parser, ideally we would do without.
2026-10-15 18:49:51 +02:00
ocornut
75f5368fab ImStrv: Step 2 - change ImStrv typedef to struct, perform all other logic conversion.
Squashed commits (initially a commit from rokups + many rework by ocornut. keeping them separate commits made rebasing unnecessarily tricking so merged from 2024/02)
ImStrv: many fixes (see details), added imconfig class extension example, added natvis description.
ImStrv: rework toward ensuring End is always set to constant can be compile time calculated
ImStrv: using length(), fix ambiguous empty() function, fix altered behaviors, removed unused operators.
ImStrv: various tweaks and fixes. removed ImGuiTextRange from ImGuiTextFilter, fix test engine hooks, removed constructor only used twice.
2026-10-15 18:49:50 +02:00
Rokas Kupstys
2e819e866f ImStrv: Step 1 - change string type to ImStrv in API. (REBASED)
(last rebase amend 2024/12/11)
2026-10-15 18:49:50 +02:00
ocornut
d88f238d1d Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2026-10-15 18:47:51 +02:00
ocornut
4c9c888fc5 Build: warning fixes for VS2015 and <v141. 2026-10-15 15:39:58 +02:00
ocornut
cbe3d5fb88 Version 1.93.1 WIP 2026-10-15 14:34:31 +02:00
ocornut
b94ba000e0 Merge branch 'master' into docking
# Conflicts:
#	examples/example_sdl3_metal4/main.mm
2026-10-14 18:30:46 +02:00
ocornut
c1aaac65e8 Version 1.93.0 2026-10-14 17:55:08 +02:00
ocornut
09cd4416e8 PlotHistogram: fixed passing inverted coordinates to AddRectFilled(). 2026-10-13 16:20:49 +02:00
ocornut
0cb6f6501c Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
2026-10-07 19:11:40 +02:00
ocornut
0e756a649d (Breaking) DrawList: renamed ImDrawFlags_RoundCornersXXX to ImDrawFlags_RoundXXX. (#9504) 2026-10-07 18:53:55 +02:00
ocornut
ee66cfcdf3 TabBar: simpify TabItem rendering using stroke flags.
May tend toward using _StrokeInside more but _StrokeCenterBiased is closer to current behavior.
2026-10-07 18:53:54 +02:00
ocornut
5181e95a46 DrawList: removed g_LEGACY_STROKES. 2026-10-07 18:53:53 +02:00
ocornut
e8c8a10a2d DrawList: amends/review legacy stroke paths + minor tweaks. 2026-10-07 18:53:51 +02:00
Mikko Mononen
37f16412d5 Fixed layout/pixel-perfect issues in various widgets (w/ g_LEGACY_STROKES toggle). (#9504) 2026-10-07 18:53:49 +02:00
ocornut
0f4b927e81 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
2026-10-05 19:42:50 +02:00
ocornut
580c00c316 InputText: fixed a crash using Home key with WordWrap+ReadOnly. (#9561)
Only the change in STB_TEXTEDIT_MOVELINESTART_IMPL() is required. The others are just for nicer semantic.
2026-09-28 17:47:39 +02:00
ocornut
64944b4520 Merge remote-tracking branch 'origin/master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_internal.h
2026-09-25 15:38:34 +02:00
Brenton Bostick
e728936797 Docs: fixed typos/repeated words. (#9555) 2026-09-24 14:33:24 +02:00
ocornut
730623ea35 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx11.h
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx12.h
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_opengl3.h
#	backends/imgui_impl_sdlgpu3.cpp
#	backends/imgui_impl_sdlgpu3.h
#	backends/imgui_impl_sdlrenderer3.cpp
#	backends/imgui_impl_sdlrenderer3.h
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_wgpu.cpp
#	backends/imgui_impl_wgpu.h
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2026-09-18 22:19:23 +02:00
ocornut
6d07f6eb09 Selectable: fixed ImGuiSelectableFlags_SelectOnNav triggering during NavInit.
Style Editor: fixed style/colors combo box applying style when opening Combo.
2026-09-18 15:49:00 +02:00
ocornut
5a0ac1678c Minor rename. 2026-09-17 21:09:14 +02:00
ocornut
b00dd14a34 TabBar: using <> scrolling buttons while the selected Tab is at either end of the section mid-section but not fully visible always makes it fully visible. 2026-09-14 19:50:43 +02:00
ocornut
c8b9f0d6be TabBar: Improved scroll target when clicking a Tab that is larger than the scrolling region width.
The margin that is useful to indicate other tabs being available gets in the way of visibility in this case.
2026-09-14 19:05:13 +02:00
ocornut
ea60e7b748 TabBar: added TabBarGetTabPos() helper.
# Conflicts:
#	imgui_internal.h
#	imgui_widgets.cpp
2026-09-14 15:56:57 +02:00
ocornut
367b2c24f3 Merge branch 'master' into docking 2026-09-09 21:25:09 +02:00
ocornut
e8602501bb Mixed Value: various fixes. (#5518, #5677, #6865)
- With MixedValue+LiveEdit: a single edit that ends up with same output reports as edited.
- Standardize path sin TempInputscalar(), InputScalar(), InputTextEx().
- Refer to changes in imgui_test_suite, in particular "widgets_datatype_1", "widgets_status_liveedit_off",
2026-09-09 20:44:34 +02:00
ocornut
ea6d21687b BeginComboPreview(): fixed issues with nesting. Previous comments were wrong. (#1658, #4168) 2026-09-08 21:52:23 +02:00
ocornut
db5b735a5d (Breaking) BeginComboPreview: removed ImGuiComboFlags_CustomPreview: now unnecessary + better detect issues (#1658, #4168) 2026-09-08 19:38:42 +02:00
ocornut
32c3f6095a BeginComboPreview: set/restore WorkRect.Max.x. (#1658, #4168) 2026-09-08 17:44:56 +02:00
ocornut
148d128f6e Mixed Value: use ImGuiCol_TextMixedValue (= ImGuiCol_TextDisabled). Set MixedValueLabel to null to display original value. (#5518, #5677, #6865) 2026-09-08 16:47:04 +02:00
ocornut
a2b7d6e792 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_metal4.mm
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdlgpu3.cpp
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
2026-09-07 19:52:24 +02:00
ocornut
334f484892 ColorEdit4, ColorPicker4: added support for ImGuiItemFlags_MixedValue. (#5518, #5677, #6865) 2026-09-07 19:48:28 +02:00
ocornut
dd32dace81 InputText: using MixedValue automatically sets ImGuiInputTextFlags_AutoSelectAll. (#5518, #5677, #6865) 2026-09-07 19:09:24 +02:00
ocornut
04b37d6d23 Added ImGuiItemFlags_MixedValue support for Drags, Sliders, InputScalar, InputText, RadioButton, Combo. (#5518, #5677, #6865) 2026-09-07 18:56:32 +02:00
ocornut
687f7fb8ac Drags, Sliders: ongoing drags may be cancelled using Right-Mouse mouse button, reverting to the initial value. (#8564, #9534) 2026-09-07 16:16:55 +02:00
ocornut
96b6eb7728 Fixed PVS-Studio false positives.
Not sure if there's a way to report them.
2026-09-04 12:37:48 +02:00
ocornut
f150bf09f9 Drags, Sliders: ongoing drags may be cancelled using Escape or Gamepad Triangle, reverting to the initial value. (#8564, #9534) 2026-09-04 12:24:49 +02:00
ocornut
51c3c0c992 Sliders: moved code from SliderBehaviorT() to SliderBehavior().
Remove a level of indent too.
2026-09-03 17:28:48 +02:00
slowriot
7edd2b1f12
Sliders, Drags: adjust ScaleValueFromRatioT() to increase remapping precision (in theory). (#9536)
Omar: couldn't detect any output difference in test suite with large u64/s64 ranges drag/sliders.
I believe this is entirely theoretical and it's principal value is to shut Linter warnings
2026-09-03 15:42:24 +02:00
ocornut
1807b25b9a ScaleValueFromRatioT: removed unnecessary check, amend f27af1b20. 2026-09-03 15:29:37 +02:00
ocornut
7e1b65d26d Merge branch 'master' into docking
# Conflicts:
#	imgui_internal.h
2026-09-02 17:27:51 +02:00
ocornut
a15761f11c TreeNode: fixed UB shifts and general tree issues when using ImGuiTreeNodeFlags_DrawLinesXXX flags and over 32 deep. (#9509)
+ fix minor typo (#9533)
2026-09-01 20:06:02 +02:00
ocornut
ebc7307db5 ColorButton, RenderColorRectWithAlphaCheckerboard: fixed issues/inconsistencies with checkerboard rendering when combining color alpha and global style alpha. (#9511)
Cleanup hacks in ColorButton(). Amend d851775c80a, e9ff7162b.
2026-08-31 18:04:03 +02:00
ocornut
fd74775a0d ColorButton: fixed double style alpha multiply. Remove call to GetColorU32() in RenderColorRectWithAlphaCheckerboard() for consistency. (#9511)
The main fix is the change from GetColorU32() to ColorConvertFloat4ToU32() in calling code.
The change from GetColorU32() to manual multiply in RenderColorRectWithAlphaCheckerboard() is merely for consistency with other ::Render calls.
2026-08-31 17:29:10 +02:00
ocornut
19ead810d2 ColorButton, ColorEdit, ColorPicker: cancel-out alpha caused by BeginDisabled() so disabled color buttons have the same color. (#9511) 2026-08-31 17:29:10 +02:00