6 Commits

Author SHA1 Message Date
ocornut
b94ba000e0 Merge branch 'master' into docking
# Conflicts:
#	examples/example_sdl3_metal4/main.mm
2026-10-14 18:30:46 +02:00
ocornut
a536894821 Examples: all examples now default to use a little bit of rounding (FrameRounding and GrabRounding). 2026-10-14 16:45:18 +02:00
ocornut
a2b7d6e792 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_metal4.mm
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdlgpu3.cpp
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
2026-09-07 19:52:24 +02:00
ocornut
4898533613 Backends: DX10, DX11, DX12, Metal/4, OpenGL2/3, SDLGPU3, Vulkan: round framebuffer dimensions instead of truncating. (#9538, #9515, #8628) 2026-09-07 12:47:03 +02:00
ocornut
fd13a1e892 Merge branch 'master' into docking
# Conflicts:
#	examples/example_apple_opengl2/main.mm
2026-08-19 13:39:46 +02:00
ocornut
5b6e19bb50 Examples: Apple+OpenGL3: added new example. 2026-08-06 23:10:56 +02:00