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Style: update StyleColorsDark() for 1.93: amend for DockingEmptyBg.
Amend a6fad9b and 9c50bd6.
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@ -449,10 +449,10 @@ Other Changes:
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Docking+Viewports Branch:
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- Style:
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- Changed `ImGuiCol_DockingEmptyBg` value for `StyleColorsLight()`.
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- Changed `ImGuiCol_DockingEmptyBg` value in dark/light styles.
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- Backends:
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- DX10, DX11, DX12: fixed crash when CreateSwapChain() or CreateRenderTargetView()
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calls are failing. (#9546)
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calls are failing. (#9546) [@lailoken]
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- GLFW: fixed applying mouse cursor shapes to secondary viewports, broken in 1.92.6
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when introducing a cache. (#9545) [@JamesWrigley]
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- Metal: fixed resizing windows losing framebuffer scale. (#6828, #8856) [@laikoken]
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@ -232,7 +232,7 @@ void ImGui::StyleColorsDark(ImGuiStyle* dst)
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colors[ImGuiCol_TabDimmedSelected] = ImLerp(colors[ImGuiCol_TabSelected], colors[ImGuiCol_TitleBg], 0.40f);
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colors[ImGuiCol_TabDimmedSelectedOverline] = ImVec4(0.50f, 0.50f, 0.50f, 0.00f);
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colors[ImGuiCol_DockingPreview] = colors[ImGuiCol_HeaderActive] * ImVec4(1.0f, 1.0f, 1.0f, 0.7f);
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colors[ImGuiCol_DockingEmptyBg] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
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colors[ImGuiCol_DockingEmptyBg] = ImVec4(0.10f, 0.10f, 0.10f, 1.00f);
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colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
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colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
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colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
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