From 9bff1dff461c00e2ce0feca651e61415447d6191 Mon Sep 17 00:00:00 2001 From: gggaa2152 <60614405+gggaa2152@users.noreply.github.com> Date: Mon, 6 Apr 2026 18:30:29 +0800 Subject: [PATCH] Update main.cpp --- main.cpp | 115 +++++++++++++++++++++++++++---------------------------- 1 file changed, 56 insertions(+), 59 deletions(-) diff --git a/main.cpp b/main.cpp index 1c49efe5a..7ad5340c4 100644 --- a/main.cpp +++ b/main.cpp @@ -9,53 +9,64 @@ #include "imgui_impl_opengl3.h" #include "dobby.h" #include -#include -#define LOG_TAG "AndKitty_Menu" +#define LOG_TAG "AndKitty_Final" #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__) -// --- 全局状态 --- +// --- 状态存储 --- static bool g_Initialized = false; static bool g_ShowMenu = true; static float g_Width = 0, g_Height = 0; -// 记录触摸 struct { float x, y; bool down; -} g_Touch = {0, 0, false}; +} g_TouchData = {0, 0, false}; // --- 原函数指针 --- -typedef int32_t (*p_getPointerId)(const AInputEvent* motion_event, size_t pointer_index); -static p_getPointerId old_getPointerId = nullptr; +// 对应日志中的符号: android::InputConsumer::consume(...) +typedef int (*p_InputConsumer_consume)(void* instance, void* factory, bool consumeBatches, nsecs_t frameTime, uint32_t* outSeq, void** outEvent); +static p_InputConsumer_consume old_consume = nullptr; typedef EGLBoolean (*p_eglSwapBuffers)(EGLDisplay dpy, EGLSurface surface); static p_eglSwapBuffers old_eglSwapBuffers = nullptr; -// --- 稳定的坐标获取方案 --- -int32_t hook_getPointerId(const AInputEvent* event, size_t index) { - if (g_ShowMenu && event != nullptr) { - if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION) { - int32_t action = AMotionEvent_getAction(event) & AMOTION_EVENT_ACTION_MASK; - - // 获取手指 0 的绝对坐标 - float x = AMotionEvent_getX(event, 0); - float y = AMotionEvent_getY(event, 0); +// --- 核心底层 Hook --- +int hook_InputConsumer_consume(void* instance, void* factory, bool consumeBatches, nsecs_t frameTime, uint32_t* outSeq, void** outEvent) { + // 先执行原函数,获取事件 + int result = old_consume(instance, factory, consumeBatches, frameTime, outSeq, outEvent); - // 过滤非法值,防止之前出现的天文数字 - if (x >= 0 && y >= 0 && x < 4000 && y < 4000) { - g_Touch.x = x; - g_Touch.y = y; + // result == 0 说明成功消耗了一个事件 (OK) + if (result == 0 && outEvent && *outEvent) { + void* event = *outEvent; + + // 这里的 event 实际上是 android::MotionEvent* + // 我们通过导入 libandroid.so 的函数来解析这个对象,这是最稳妥的,不需要管偏移 + typedef int (*p_getType)(void*); + typedef int (*p_getAction)(void*); + typedef float (*p_getX)(void*, size_t); + typedef float (*p_getY)(void*, size_t); - if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_POINTER_DOWN) { - g_Touch.down = true; - } else if (action == AMOTION_EVENT_ACTION_UP || action == AMOTION_EVENT_ACTION_POINTER_UP || action == AMOTION_EVENT_ACTION_CANCEL) { - g_Touch.down = false; - } + static p_getType _getType = (p_getType)dlsym(RTLD_DEFAULT, "AInputEvent_getType"); + static p_getAction _getAction = (p_getAction)dlsym(RTLD_DEFAULT, "AMotionEvent_getAction"); + static p_getX _getX = (p_getX)dlsym(RTLD_DEFAULT, "AMotionEvent_getX"); + static p_getY _getY = (p_getY)dlsym(RTLD_DEFAULT, "AMotionEvent_getY"); + + if (_getType && _getType(event) == 1) { // AINPUT_EVENT_TYPE_MOTION + int action = _getAction(event) & 0xFF; // AMOTION_EVENT_ACTION_MASK + float x = _getX(event, 0); + float y = _getY(event, 0); + + if (x >= 0 && y >= 0) { + g_TouchData.x = x; + g_TouchData.y = y; + if (action == 0) g_TouchData.down = true; // ACTION_DOWN + else if (action == 1) g_TouchData.down = false; // ACTION_UP + else if (action == 3) g_TouchData.down = false; // ACTION_CANCEL } } } - return old_getPointerId(event, index); + return result; } // --- 渲染逻辑 --- @@ -72,42 +83,27 @@ EGLBoolean hook_eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) { ImGuiIO& io = ImGui::GetIO(); io.DisplaySize = ImVec2(g_Width, g_Height); io.ConfigFlags |= ImGuiConfigFlags_IsTouchScreen; - ImGui_ImplOpenGL3_Init("#version 300 es"); - - // 注意:不调用 ImGui_ImplAndroid_Init,我们手动处理 IO ImGui::StyleColorsDark(); - ImGui::GetStyle().ScaleAllSizes(3.0f); - g_Initialized = true; - LOGI("ImGui Simple Ready: %.fx%.f", g_Width, g_Height); } - // 核心:强制同步 IO 状态 + // 强制同步底层拦截到的坐标 ImGuiIO& io = ImGui::GetIO(); - io.MousePos = ImVec2(g_Touch.x, g_Touch.y); - io.MouseDown[0] = g_Touch.down; - - // 固定的 DeltaTime 保证拖拽逻辑不失效 + io.MousePos = ImVec2(g_TouchData.x, g_TouchData.y); + io.MouseDown[0] = g_TouchData.down; io.DeltaTime = 1.0f / 60.0f; ImGui_ImplOpenGL3_NewFrame(); ImGui::NewFrame(); if (g_ShowMenu) { - ImGui::SetNextWindowPos(ImVec2(100, 100), ImGuiCond_FirstUseEver); - ImGui::SetNextWindowSize(ImVec2(600, 450), ImGuiCond_FirstUseEver); - - if (ImGui::Begin("AndKitty SGame Lite", &g_ShowMenu)) { - ImGui::Text("Diagnosis:"); - ImGui::BulletText("Pos: %.1f, %.1f", io.MousePos.x, io.MousePos.y); - ImGui::BulletText("Down: %s", io.MouseDown[0] ? "True" : "False"); - - ImGui::Separator(); - static float f = 0.5f; - ImGui::SliderFloat("Slider Test", &f, 0.0f, 1.0f); - - if (ImGui::Button("Close Menu")) g_ShowMenu = false; + ImGui::SetNextWindowSize(ImVec2(500, 400), ImGuiCond_FirstUseEver); + if (ImGui::Begin("AndKitty SGame Final", &g_ShowMenu)) { + ImGui::Text("Touch Pos: %.1f, %.1f", g_TouchData.x, g_TouchData.y); + ImGui::Text("Status: %s", g_TouchData.down ? "DOWN" : "UP"); + static float val = 0.5f; + ImGui::SliderFloat("Slider", &val, 0.0f, 1.0f); } ImGui::End(); } @@ -118,19 +114,20 @@ EGLBoolean hook_eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) { } void* init_thread(void*) { - // 注入后只等 2 秒,确保 libandroid.so 加载 - sleep(2); + sleep(5); + // 1. Hook 渲染 void* egl = dlsym(RTLD_DEFAULT, "eglSwapBuffers"); if (egl) DobbyHook(egl, (void*)hook_eglSwapBuffers, (void**)&old_eglSwapBuffers); - void* libandroid = dlopen("libandroid.so", RTLD_NOW); - if (libandroid) { - void* getPointerId = dlsym(libandroid, "AMotionEvent_getPointerId"); - if (getPointerId) { - DobbyHook(getPointerId, (void*)hook_getPointerId, (void**)&old_getPointerId); - LOGI("Touch Hook Applied."); - } + // 2. Hook 底层输入 (使用日志中发现的符号) + // 注意:libinput.so 在不同系统可能路径不同,直接从内存搜索符号最稳 + void* consume_addr = dlsym(RTLD_DEFAULT, "_ZN7android13InputConsumer7consumeEPNS_26InputEventFactoryInterfaceEblPjPPNS_10InputEventE"); + if (consume_addr) { + DobbyHook(consume_addr, (void*)hook_InputConsumer_consume, (void**)&old_consume); + LOGI("Successfully Hooked InputConsumer::consume"); + } else { + LOGI("Failed to find consume symbol via RTLD_DEFAULT"); } return nullptr;