From 72fae61cbaaac2cec6619d03e16667fe5a9d49f8 Mon Sep 17 00:00:00 2001 From: slowriot Date: Tue, 31 Mar 2026 16:29:41 +0100 Subject: [PATCH] comment adjustment re. gamepads & touch Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --- backends/imgui_impl_emscripten.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/backends/imgui_impl_emscripten.h b/backends/imgui_impl_emscripten.h index aa6bee29f..17a0669c6 100644 --- a/backends/imgui_impl_emscripten.h +++ b/backends/imgui_impl_emscripten.h @@ -3,7 +3,7 @@ // This is a platform back-end, similar to and offering an alternative to imgui_impl_glfw. // The intended use-case is for applications built with Emscripten, running in the browser, but *not* using GLFW. // It uses Emscripten's HTML5 interface to tie callbacks to imgui input, handling window resizing, -// focus, cursor, keyboard input, touch, gamepad devices etc. It does not attempt to handle rendering. +// focus, cursor, keyboard input, etc. It does not attempt to handle rendering. // // A note about GLFW on Emscripten: Emscripten includes its own GLFW implementation, which wraps browser HTML5 callbacks to provide the standard GLFW input interface. So there are two levels of indirection. // This backend removes the middleman for input, providing a more efficient direct interface between Emscripten's functionality and imgui input.