diff --git a/main.cpp b/main.cpp index b1251afee..8cf621bd5 100644 --- a/main.cpp +++ b/main.cpp @@ -9,6 +9,7 @@ #include #include #include +#include #include "dobby.h" // ImGui 包含 @@ -25,7 +26,11 @@ bool g_ShowMenu = true; pthread_mutex_t g_CtxMutex = PTHREAD_MUTEX_INITIALIZER; EGLBoolean (*old_eglSwapBuffers)(EGLDisplay dpy, EGLSurface surface) = nullptr; -// 获取模块基址 +struct TouchData { + float x, y; + bool down; +} g_Touch; + uintptr_t get_module_base(const char* name) { FILE* fp = fopen("/proc/self/maps", "r"); char line[1024]; @@ -40,43 +45,87 @@ uintptr_t get_module_base(const char* name) { return base; } -// --- ImGui 绘制逻辑 --- +// --- 安全的 GL 状态保护 --- +struct GLStateBackup { + GLint last_program; + GLint last_texture; + GLint last_active_texture; + GLint last_array_buffer; + GLint last_element_array_buffer; + GLint last_vertex_array; + GLint last_viewport[4]; + GLboolean last_enable_blend; + GLboolean last_enable_cull_face; + GLboolean last_enable_depth_test; + GLboolean last_enable_scissor_test; + + void Backup() { + glGetIntegerv(GL_CURRENT_PROGRAM, &last_program); + glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture); + glGetIntegerv(GL_ACTIVE_TEXTURE, &last_active_texture); + glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_array_buffer); + glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &last_element_array_buffer); + glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array); + glGetIntegerv(GL_VIEWPORT, last_viewport); + last_enable_blend = glIsEnabled(GL_BLEND); + last_enable_cull_face = glIsEnabled(GL_CULL_FACE); + last_enable_depth_test = glIsEnabled(GL_DEPTH_TEST); + last_enable_scissor_test = glIsEnabled(GL_SCISSOR_TEST); + } + + void Restore() { + glUseProgram(last_program); + glActiveTexture(last_active_texture); + glBindTexture(GL_TEXTURE_2D, last_texture); + glBindVertexArray(last_vertex_array); + glBindBuffer(GL_ARRAY_BUFFER, last_array_buffer); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, last_element_array_buffer); + glViewport(last_viewport[0], last_viewport[1], last_viewport[2], last_viewport[3]); + if (last_enable_blend) glEnable(GL_BLEND); else glDisable(GL_BLEND); + if (last_enable_cull_face) glEnable(GL_CULL_FACE); else glDisable(GL_CULL_FACE); + if (last_enable_depth_test) glEnable(GL_DEPTH_TEST); else glDisable(GL_DEPTH_TEST); + if (last_enable_scissor_test) glEnable(GL_SCISSOR_TEST); else glDisable(GL_SCISSOR_TEST); + } +}; + void DrawImGui(int width, int height) { if (!g_ShowMenu) return; + ImGuiIO& io = ImGui::GetIO(); + io.MousePos = ImVec2(g_Touch.x, g_Touch.y); + io.MouseDown[0] = g_Touch.down; + + // 状态保护开始 + GLStateBackup gl_state; + gl_state.Backup(); + ImGui_ImplOpenGL3_NewFrame(); ImGui::NewFrame(); - // 绘制一个调试背景,确保能看到渲染层 - ImGui::GetForegroundDrawList()->AddRectFilled( - ImVec2(50, 50), ImVec2(250, 150), - IM_COL32(255, 0, 0, 150) // 半透明红色矩形 - ); - ImGui::SetNextWindowPos(ImVec2(100, 100), ImGuiCond_FirstUseEver); - ImGui::SetNextWindowSize(ImVec2(500, 400), ImGuiCond_FirstUseEver); + ImGui::SetNextWindowSize(ImVec2(550, 400), ImGuiCond_FirstUseEver); - if (ImGui::Begin("JKMenu v3.7 - Render Test", &g_ShowMenu)) { - ImGui::TextColored(ImVec4(0, 1, 0, 1), "Status: Rendering"); - ImGui::Text("Screen: %d x %d", width, height); + if (ImGui::Begin("JKMenu v3.9 - Android 15 Fix", &g_ShowMenu)) { + ImGui::TextColored(ImVec4(0, 1, 0, 1), "Safe Render Active"); + ImGui::Text("Res: %dx%d | Touch: %.1f,%.1f", width, height, g_Touch.x, g_Touch.y); ImGui::Separator(); - static bool cheat_esp = false; - ImGui::Checkbox("Enable ESP Test", &cheat_esp); - - if (ImGui::Button("Close Menu")) { - g_ShowMenu = false; - } + static bool esp = false; + ImGui::Checkbox("ESP Overlay", &esp); + static float f = 0.0f; + ImGui::SliderFloat("FOV", &f, 0.0f, 180.0f); + + if (ImGui::Button("Hide")) g_ShowMenu = false; } ImGui::End(); ImGui::Render(); - - // 渲染前保存 GL 状态(可选,但安全) ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); + + // 状态保护结束 + gl_state.Restore(); } -// --- Hook 后的 eglSwapBuffers --- EGLBoolean hook_eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) { pthread_mutex_lock(&g_CtxMutex); @@ -84,33 +133,21 @@ EGLBoolean hook_eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) { eglQuerySurface(dpy, surface, EGL_WIDTH, &width); eglQuerySurface(dpy, surface, EGL_HEIGHT, &height); - if (!g_Initialized) { - LOGI("ImGui Initializing (Viewport: %dx%d)", width, height); - + if (!g_Initialized && width > 0) { IMGUI_CHECKVERSION(); ImGui::CreateContext(); ImGuiIO& io = ImGui::GetIO(); - - // 关键:即使没有输入后端,也必须设置显示大小 - io.DisplaySize = ImVec2((float)width, (float)height); io.IniFilename = nullptr; + io.DisplaySize = ImVec2((float)width, (float)height); - // 关键:构建默认字体图轴 - unsigned char* pixels; - int font_w, font_h; - io.Fonts->GetTexDataAsRGBA32(&pixels, &font_w, &font_h); - if (ImGui_ImplOpenGL3_Init("#version 300 es")) { g_Initialized = true; - LOGI("ImGui Init Success at %dx%d", width, height); + LOGI("Safe ImGui Init Success."); } } if (g_Initialized && width > 0 && height > 0) { - ImGuiIO& io = ImGui::GetIO(); - io.DisplaySize = ImVec2((float)width, (float)height); - - // 执行绘制 + ImGui::GetIO().DisplaySize = ImVec2((float)width, (float)height); DrawImGui(width, height); } @@ -118,20 +155,30 @@ EGLBoolean hook_eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) { return old_eglSwapBuffers(dpy, surface); } +int (*old_AInputEvent_getType)(const AInputEvent* event) = nullptr; +int hook_AInputEvent_getType(const AInputEvent* event) { + if (!event) return old_AInputEvent_getType(event); + + int type = old_AInputEvent_getType(event); + if (type == AINPUT_EVENT_TYPE_MOTION) { + g_Touch.x = AMotionEvent_getRawX(event, 0); + g_Touch.y = AMotionEvent_getRawY(event, 0); + int action = AMotionEvent_getAction(event) & AMOTION_EVENT_ACTION_MASK; + if (action == AMOTION_EVENT_ACTION_DOWN) g_Touch.down = true; + if (action == AMOTION_EVENT_ACTION_UP) g_Touch.down = false; + } + return type; +} + void* init_thread(void*) { - LOGI("Thread started, entering monitoring loop..."); + LOGI("Monitoring started..."); + while (!get_module_base("libEGL.so")) sleep(1); - uintptr_t egl_base = 0; - while (egl_base == 0) { - egl_base = get_module_base("libEGL.so"); - if (egl_base == 0) sleep(1); - } + void* sym_egl = dlsym(RTLD_DEFAULT, "eglSwapBuffers"); + if (sym_egl) DobbyHook(sym_egl, (void*)hook_eglSwapBuffers, (void**)&old_eglSwapBuffers); - void* sym_eglSwapBuffers = dlsym(RTLD_DEFAULT, "eglSwapBuffers"); - if (sym_eglSwapBuffers) { - LOGI("Hooking eglSwapBuffers at %p", sym_eglSwapBuffers); - DobbyHook(sym_eglSwapBuffers, (void*)hook_eglSwapBuffers, (void**)&old_eglSwapBuffers); - } + void* sym_input = dlsym(RTLD_DEFAULT, "AInputEvent_getType"); + if (sym_input) DobbyHook(sym_input, (void*)hook_AInputEvent_getType, (void**)&old_AInputEvent_getType); return nullptr; } @@ -143,6 +190,4 @@ void _init() { pthread_detach(tid); } -JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM* vm, void* reserved) { - return JNI_VERSION_1_6; -} +JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM* vm, void* reserved) { return JNI_VERSION_1_6; }