Update main.cpp

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gggaa2152 2026-07-25 16:19:07 +08:00 committed by GitHub
parent 19c457213d
commit 5452e8f2f0
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@ -653,21 +653,6 @@ std::atomic<int> g_ReadIdx{0};
std::atomic<bool> g_is_in_match{false};
uintptr_t g_il2cppBase = 0, g_debug_mgrObj = 0;
void* g_turnStartThisObj = nullptr;
void* g_hexCfgObj = nullptr;
int g_debug_TurnStartCalled = 0, g_debug_hook_3Cd6058_count = 0, g_debug_hook_set_Money_count = 0, g_debug_hook_set_Level_count = 0;
int g_debug_UpdateTurnStart_count = 0, g_debug_set_IsGameEnd_count = 0, g_debug_SendWillRenderCanvases_count = 0;
int g_debug_collected_players_count = 0, g_debug_hook_InitTurnDropCfg_count = 0, g_debug_bg_thread_count = 0;
int g_debug_hook_6A67e48_count = 0;
std::atomic<bool> g_collected_all_players{false};
std::atomic<bool> g_matchFetchRequested{false}, g_matchFetchReady{false};
std::chrono::steady_clock::time_point g_matchFetchTime;
std::atomic<uintptr_t> g_pool_entries1{0};
void PushSnapshot() {
int write_idx = g_WriteIdx.load(std::memory_order_relaxed);
int next_write = 1 - write_idx;
@ -681,6 +666,19 @@ const GameSnapshot* GetSnapshot() {
return &g_Snapshots[read_idx];
}
uintptr_t g_il2cppBase = 0, g_debug_mgrObj = 0;
void* g_turnStartThisObj = nullptr;
void* g_hexCfgObj = nullptr;
int g_debug_TurnStartCalled = 0, g_debug_hook_3Cd6058_count = 0, g_debug_hook_set_Money_count = 0, g_debug_hook_set_Level_count = 0;
int g_debug_UpdateTurnStart_count = 0, g_debug_set_IsGameEnd_count = 0, g_debug_SendWillRenderCanvases_count = 0;
int g_debug_collected_players_count = 0, g_debug_hook_InitTurnDropCfg_count = 0, g_debug_bg_thread_count = 0;
int g_debug_hook_6A67e48_count = 0;
std::atomic<bool> g_collected_all_players{false};
std::atomic<bool> g_matchFetchRequested{false}, g_matchFetchReady{false};
std::chrono::steady_clock::time_point g_matchFetchTime;
std::atomic<uintptr_t> g_pool_entries1{0};
// =================================================================
// 极速数学解析引擎