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Make ImGuiInputSource int.
(primarily to avoid "result of comparison 'ImGuiInputSource' < 0 is always false" in GetInputSourceName().
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@ -1487,7 +1487,7 @@ enum ImGuiInputEventType
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ImGuiInputEventType_COUNT
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};
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enum ImGuiInputSource
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enum ImGuiInputSource : int
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{
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ImGuiInputSource_None = 0,
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ImGuiInputSource_Mouse, // Note: may be Mouse or TouchScreen or Pen. See io.MouseSource to distinguish them.
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