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Update main.cpp
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main.cpp
3
main.cpp
@ -673,9 +673,8 @@ int g_debug_TurnStartCalled = 0, g_debug_hook_3Cd6058_count = 0, g_debug_hook_se
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int g_debug_UpdateTurnStart_count = 0, g_debug_set_IsGameEnd_count = 0, g_debug_SendWillRenderCanvases_count = 0;
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int g_debug_collected_players_count = 0, g_debug_hook_InitTurnDropCfg_count = 0, g_debug_bg_thread_count = 0;
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int g_debug_hook_6A67e48_count = 0;
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bool g_collected_all_players = false;
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int g_debug_collected_players_count = 0;
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std::atomic<bool> g_collected_all_players{false};
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std::atomic<bool> g_matchFetchRequested{false}, g_matchFetchReady{false};
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std::chrono::steady_clock::time_point g_matchFetchTime;
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std::atomic<uintptr_t> g_pool_entries1{0};
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