From 2bc8becab2563ed7e3a06e3bd6dcc919de8a5eeb Mon Sep 17 00:00:00 2001 From: Green Sky Date: Wed, 18 Feb 2026 20:49:50 +0100 Subject: [PATCH] coding style --- misc/freetype/imgui_freetype.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/misc/freetype/imgui_freetype.cpp b/misc/freetype/imgui_freetype.cpp index 03e102a95..6ce4008c7 100644 --- a/misc/freetype/imgui_freetype.cpp +++ b/misc/freetype/imgui_freetype.cpp @@ -443,8 +443,8 @@ static bool ImGui_ImplFreeType_FontBakedInit(ImFontAtlas* atlas, ImFontConfig* s for (int i = 1; i < bd_font_data->FtFace->num_fixed_sizes; i++) { const float cur_height = bd_font_data->FtFace->available_sizes[i].y_ppem / FT_SCALEFACTOR; - // TODO: is this overkill? - // TODO: is-float-close with epsilon param would be nice, maybe + // FIXME: is this overkill? + // FIXME: is-float-close with epsilon param would be nice, maybe if (ImFabs(cur_height - size) < 0.001f) { best_index = i; @@ -533,23 +533,23 @@ static void RescaleBitmap(uint32_t* dst, const int dst_w, const int dst_h, uint3 { // We perform a weighted mean. ImVec4 color; - float weight_sum = 0.f; + float weight_sum = 0.0f; // Walk from upper edge to bottom edge (vertical) const float edge_up = ((float)y * src_h) / dst_h; - const float edge_down = ((y + 1.f) * src_h) / dst_h; + const float edge_down = ((y + 1.0f) * src_h) / dst_h; for (float frac_pos_y = edge_up; frac_pos_y < edge_down;) { const int src_y = (int)ImFloor(frac_pos_y); IM_ASSERT(src_y < src_h); - const float frac_y = 1.f - (frac_pos_y - src_y); + const float frac_y = 1.0f - (frac_pos_y - src_y); // Walk from left edge to right edge (horizontal) const float edge_left = ((float)x * src_w) / dst_w; - const float edge_right = ((x + 1.f) * src_w) / dst_w; + const float edge_right = ((x + 1.0f) * src_w) / dst_w; for (float frac_pos_x = edge_left; frac_pos_x < edge_right;) { const int src_x = (int)ImFloor(frac_pos_x); IM_ASSERT(src_x < src_w); - const float frac_x = 1.f - (frac_pos_x - src_x); + const float frac_x = 1.0f - (frac_pos_x - src_x); const float src_pixel_weight = frac_x * frac_y; @@ -599,11 +599,11 @@ static bool ImGui_ImplFreeType_FontBakedLoadGlyph(ImFontAtlas* atlas, ImFontConf FT_Face face = bd_font_data->FtFace; FT_GlyphSlot slot = face->glyph; const float rasterizer_density = src->RasterizerDensity * baked->RasterizerDensity; - float bitmap_x_scale = 1.f; - float bitmap_y_scale = 1.f; + float bitmap_x_scale = 1.0f; + float bitmap_y_scale = 1.0f; if (((face->face_flags & FT_FACE_FLAG_FIXED_SIZES) != 0) && ((face->face_flags & FT_FACE_FLAG_SCALABLE) == 0) && ((bd_font_data->UserFlags & ImGuiFreeTypeLoaderFlags_Bitmap) != 0)) { - // TODO: what if this just means invisible? + // FIXME: what if this just means invisible? IM_ASSERT(bd_font_data->FtFace->size->metrics.x_ppem > 0); IM_ASSERT(bd_font_data->FtFace->size->metrics.y_ppem > 0);