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Merge 4a448f869db2de74c4958a262112e7e47c56339b into a1af3c1a59fe81f7a1cac10dcead0a383b99f245
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@ -3281,6 +3281,7 @@ struct IMGUI_API ImGuiTableTempData
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ImVec1 HostBackupColumnsOffset; // Backup of OuterWindow->DC.ColumnsOffset at the end of BeginTable()
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float HostBackupItemWidth; // Backup of OuterWindow->DC.ItemWidth at the end of BeginTable()
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int HostBackupItemWidthStackSize;//Backup of OuterWindow->DC.ItemWidthStack.Size at the end of BeginTable()
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ImGuiLayoutType HostBackupLayoutType; // Backup of InnerWindow->DC.LayoutType at the end of BeginTable()
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ImGuiTableTempData() { memset((void*)this, 0, sizeof(*this)); LastTimeActive = -1.0f; }
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};
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@ -476,7 +476,9 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
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temp_data->HostBackupCursorMaxPos = inner_window->DC.CursorMaxPos;
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temp_data->HostBackupItemWidth = outer_window->DC.ItemWidth;
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temp_data->HostBackupItemWidthStackSize = outer_window->DC.ItemWidthStack.Size;
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temp_data->HostBackupLayoutType = inner_window->DC.LayoutType;
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inner_window->DC.PrevLineSize = inner_window->DC.CurrLineSize = ImVec2(0.0f, 0.0f);
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inner_window->DC.LayoutType = ImGuiLayoutType_Vertical;
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// Border size
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// FIXME-WIP: Changing this is not currently simple due to ClipRect requirements. Easier to manage with new 1.93 primitives though.
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@ -1486,6 +1488,7 @@ void ImGui::EndTable()
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// Finalize table height
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ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
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inner_window->DC.PrevLineSize = temp_data->HostBackupPrevLineSize;
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inner_window->DC.LayoutType = temp_data->HostBackupLayoutType;
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inner_window->DC.CurrLineSize = temp_data->HostBackupCurrLineSize;
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inner_window->DC.CursorMaxPos = temp_data->HostBackupCursorMaxPos;
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const float inner_content_max_y = ImCeil(table->RowPosY2); // Rounding final position is important as we currently don't round row height ('Demo->Tables->Outer Size' demo uses non-integer heights)
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