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Update main.cpp
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d98377c2d6
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62
main.cpp
62
main.cpp
@ -58,6 +58,8 @@ int g_selected_skin_idx = 0;
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bool g_header_skin = true;
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int g_menuThemeIdx = 0; // 0: 冰晶 Indigo, 1: 翡翠 Emerald, 2: 幻紫 Purple, 3: 霜天 Sky
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ImVec4 g_curPrimaryColor = ImVec4(0.39f, 0.40f, 0.95f, 1.0f);
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ImVec4 g_curAccentColor = ImVec4(0.55f, 0.58f, 0.98f, 1.0f);
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bool g_enable_map_skin = false;
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int g_selected_map_idx = 0;
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@ -2583,6 +2585,26 @@ void ColoredSeparator() {
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}
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static void ApplyMenuTheme(ImGuiStyle& style) {
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switch (g_menuThemeIdx) {
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case 1: // 🍃 翡翠 Emerald
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g_curPrimaryColor = ImVec4(0.06f, 0.73f, 0.51f, 1.0f);
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g_curAccentColor = ImVec4(0.20f, 0.88f, 0.65f, 1.0f);
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break;
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case 2: // 🍇 幻紫 Purple
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g_curPrimaryColor = ImVec4(0.66f, 0.33f, 0.97f, 1.0f);
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g_curAccentColor = ImVec4(0.78f, 0.45f, 0.98f, 1.0f);
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break;
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case 3: // ❄️ 霜天 Sky
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g_curPrimaryColor = ImVec4(0.22f, 0.74f, 0.97f, 1.0f);
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g_curAccentColor = ImVec4(0.38f, 0.82f, 0.98f, 1.0f);
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break;
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case 0: // 🔮 冰晶 Indigo
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default:
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g_curPrimaryColor = ImVec4(0.39f, 0.40f, 0.95f, 1.0f);
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g_curAccentColor = ImVec4(0.55f, 0.58f, 0.98f, 1.0f);
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break;
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}
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float s = g_autoScale;
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style.WindowRounding = 6.0f * s;
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style.ChildRounding = 6.0f * s;
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@ -2607,34 +2629,34 @@ static void ApplyMenuTheme(ImGuiStyle& style) {
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c[ImGuiCol_WindowBg] = ImVec4(0.05f, 0.07f, 0.11f, 0.96f);
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c[ImGuiCol_ChildBg] = ImVec4(0.08f, 0.10f, 0.16f, 0.88f);
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c[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.10f, 0.16f, 0.98f);
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c[ImGuiCol_Border] = ImVec4(0.0f, 0.95f, 1.0f, 0.35f);
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c[ImGuiCol_Border] = ImVec4(g_curPrimaryColor.x, g_curPrimaryColor.y, g_curPrimaryColor.z, 0.35f);
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c[ImGuiCol_FrameBg] = ImVec4(0.10f, 0.14f, 0.22f, 1.0f);
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c[ImGuiCol_FrameBgHovered] = ImVec4(0.0f, 0.40f, 0.60f, 0.60f);
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c[ImGuiCol_FrameBgActive] = ImVec4(0.0f, 0.60f, 0.80f, 0.80f);
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c[ImGuiCol_FrameBgHovered] = ImVec4(g_curPrimaryColor.x * 0.5f, g_curPrimaryColor.y * 0.5f, g_curPrimaryColor.z * 0.5f, 0.60f);
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c[ImGuiCol_FrameBgActive] = ImVec4(g_curPrimaryColor.x * 0.8f, g_curPrimaryColor.y * 0.8f, g_curPrimaryColor.z * 0.8f, 0.80f);
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c[ImGuiCol_TitleBg] = ImVec4(0.06f, 0.08f, 0.14f, 1.0f);
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c[ImGuiCol_TitleBgActive] = ImVec4(0.0f, 0.45f, 0.65f, 1.0f);
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c[ImGuiCol_TitleBgActive] = ImVec4(g_curPrimaryColor.x * 0.6f, g_curPrimaryColor.y * 0.6f, g_curPrimaryColor.z * 0.6f, 1.0f);
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c[ImGuiCol_TitleBgCollapsed] = ImVec4(0.06f, 0.08f, 0.14f, 0.75f);
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c[ImGuiCol_ScrollbarBg] = ImVec4(0.05f, 0.07f, 0.11f, 0.60f);
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c[ImGuiCol_ScrollbarGrab] = ImVec4(0.0f, 0.60f, 0.80f, 0.70f);
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c[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.0f, 0.95f, 1.0f, 0.85f);
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c[ImGuiCol_ScrollbarGrab] = ImVec4(g_curPrimaryColor.x * 0.8f, g_curPrimaryColor.y * 0.8f, g_curPrimaryColor.z * 0.8f, 0.70f);
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c[ImGuiCol_ScrollbarGrabHovered] = g_curAccentColor;
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c[ImGuiCol_ScrollbarGrabActive] = ImVec4(1.0f, 0.0f, 0.45f, 1.0f);
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c[ImGuiCol_CheckMark] = ImVec4(0.0f, 0.95f, 1.0f, 1.0f);
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c[ImGuiCol_SliderGrab] = ImVec4(0.0f, 0.95f, 1.0f, 1.0f);
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c[ImGuiCol_SliderGrabActive] = ImVec4(1.0f, 0.0f, 0.45f, 1.0f);
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c[ImGuiCol_Button] = ImVec4(0.08f, 0.20f, 0.32f, 0.9f);
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c[ImGuiCol_ButtonHovered] = ImVec4(0.0f, 0.75f, 0.95f, 0.45f);
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c[ImGuiCol_ButtonActive] = ImVec4(1.0f, 0.0f, 0.45f, 0.75f);
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c[ImGuiCol_Header] = ImVec4(0.0f, 0.75f, 0.95f, 0.25f);
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c[ImGuiCol_HeaderHovered] = ImVec4(0.0f, 0.95f, 1.0f, 0.40f);
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c[ImGuiCol_HeaderActive] = ImVec4(1.0f, 0.0f, 0.45f, 0.60f);
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c[ImGuiCol_CheckMark] = g_curAccentColor;
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c[ImGuiCol_SliderGrab] = g_curAccentColor;
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c[ImGuiCol_SliderGrabActive] = g_curPrimaryColor;
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c[ImGuiCol_Button] = ImVec4(g_curPrimaryColor.x * 0.3f, g_curPrimaryColor.y * 0.3f, g_curPrimaryColor.z * 0.3f, 0.9f);
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c[ImGuiCol_ButtonHovered] = ImVec4(g_curPrimaryColor.x * 0.7f, g_curPrimaryColor.y * 0.7f, g_curPrimaryColor.z * 0.7f, 0.6f);
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c[ImGuiCol_ButtonActive] = g_curPrimaryColor;
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c[ImGuiCol_Header] = ImVec4(g_curPrimaryColor.x * 0.4f, g_curPrimaryColor.y * 0.4f, g_curPrimaryColor.z * 0.4f, 0.3f);
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c[ImGuiCol_HeaderHovered] = ImVec4(g_curPrimaryColor.x * 0.7f, g_curPrimaryColor.y * 0.7f, g_curPrimaryColor.z * 0.7f, 0.5f);
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c[ImGuiCol_HeaderActive] = g_curPrimaryColor;
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c[ImGuiCol_Tab] = ImVec4(0.08f, 0.12f, 0.20f, 1.0f);
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c[ImGuiCol_TabHovered] = ImVec4(0.0f, 0.95f, 1.0f, 0.40f);
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c[ImGuiCol_TabActive] = ImVec4(0.0f, 0.55f, 0.75f, 1.0f);
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c[ImGuiCol_TabHovered] = ImVec4(g_curPrimaryColor.x * 0.8f, g_curPrimaryColor.y * 0.8f, g_curPrimaryColor.z * 0.8f, 0.6f);
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c[ImGuiCol_TabActive] = g_curPrimaryColor;
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c[ImGuiCol_TabUnfocused] = ImVec4(0.06f, 0.09f, 0.14f, 1.0f);
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c[ImGuiCol_TabUnfocusedActive] = ImVec4(0.08f, 0.14f, 0.22f, 1.0f);
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c[ImGuiCol_Separator] = ImVec4(0.0f, 0.95f, 1.0f, 0.25f);
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c[ImGuiCol_ResizeGrip] = ImVec4(0.0f, 0.95f, 1.0f, 0.30f);
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c[ImGuiCol_ResizeGripHovered] = ImVec4(0.0f, 0.95f, 1.0f, 0.70f);
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c[ImGuiCol_Separator] = ImVec4(g_curPrimaryColor.x, g_curPrimaryColor.y, g_curPrimaryColor.z, 0.35f);
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c[ImGuiCol_ResizeGrip] = ImVec4(g_curPrimaryColor.x, g_curPrimaryColor.y, g_curPrimaryColor.z, 0.30f);
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c[ImGuiCol_ResizeGripHovered] = g_curAccentColor;
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c[ImGuiCol_ResizeGripActive] = ImVec4(1.0f, 0.0f, 0.45f, 1.0f);
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}
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