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Alexandre_1a/imgui
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Code Pull Requests Activity
7,893 Commits 2 Branches 4 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
ocornut
d15574ce2a Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! (#6275)
Better standardized similar checks in other backends.
2024-05-07 16:53:03 +02:00
ocornut
2af01baffd Backends: SDLRenderer3: query newly added SDL_RenderViewportSet() to not restore a wrong viewport if none was initially set.
https://github.com/libsdl-org/SDL/issues/9029
2024-02-12 14:57:39 +01:00
ocornut
ab522dd18c Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537) 2023-11-09 16:44:39 +01:00
ocornut
357f752bed Docs: add more links to the top of every examples and backends files. 2023-09-11 14:01:40 +02:00
ocornut
0e8eb8c48e Removed _MSC_VER <= 1500 checks for Visual Studio 2008 or earlier.
Our codebase requires VS2012+ since a while.
2023-07-13 12:38:16 +02:00
ocornut
33e13c85e1 Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601) 2023-07-13 11:27:52 +02:00
ocornut
b476184574 Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. (#6286) 2023-05-30 20:36:07 +02:00
Andrea Carcone
0b57c07c79
Backends: SDL3: Add SDL_Renderer for SDL3 implementation. (#6286)
This is mostly a duplicate of SDL2 version with a few changes:
SDL_GetRenderScale -> SDL_RenderGetScale
SDL_ScaleModeLinear -> SDL_SCALEMODE_LINEAR
2023-05-30 20:30:30 +02:00
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