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Alexandre_1a/imgui
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Code Pull Requests Activity
10,073 Commits 2 Branches 4 Tags
Commit Graph

7 Commits

Author SHA1 Message Date
ocornut
4898533613 Backends: DX10, DX11, DX12, Metal/4, OpenGL2/3, SDLGPU3, Vulkan: round framebuffer dimensions instead of truncating. (#9538, #9515, #8628) 2026-09-07 12:47:03 +02:00
Kian
481f2cea17 Backends: Metal4: added ImTextureID tex_id to residency set. (#9461, #9458, #9451)
This will resolve runtime errors identified by XCode's Metal Shader Validator.
2026-07-07 16:35:23 +02:00
Kian
520a29dd51 Backends: Metal4: added metal-cpp support. (#9461)
with amends.
2026-07-07 16:29:02 +02:00
ocornut
e616ace74d CI, Backends: Metal4: fixed CI, added comments. (#9458) 2026-07-03 17:48:11 +02:00
ocornut
caddd26fb9 Backends: Metal4: minor tweaks/comments. (#9458, #9451) 2026-07-02 12:09:06 +02:00
Amélie Heinrich
fc6395365d Backends: Metal4: Added Metal 4 backend. Added SDL3+Metal4 example. (#9458, #9451) 2026-07-02 12:00:10 +02:00
ocornut
93dd4c1567 Backends: Metal4: copy imgui_imp_metal.* to imgui_impl_metal4.*, unmodified. (#9458, #9451) 2026-07-02 11:59:36 +02:00
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