# Vulkan A simple Vulkan tutorial. Might expending it later into a game or engine. Based from [vkguide](https://vkguide.dev/) This has a very different philosophy than the main [Khronos Vulkan Tutorial](https://docs.vulkan.org/tutorial/latest/00_Introduction.html) ## Install You can build it yourself, using two methods: 1- Use a devenv, and cmake 2- Use nix build Or you can grab an artefact from the actions tab (currently broken). ## Usage All runtime documentation is included in the program, just launch it witout any arguments, or with the `-h` flag to see how to use it. ## Known bugs Currently, when opening a new build, the imgui layout is not done, you need to dock everything yourself, only at the first launch (after that, the layout is saved in `imgui.ini`) You also need to launch the executable in the same folder as the assets (shaders, models, textures). All of these "bugs" are planned to be fixed.